public void Dispose() { if (this == null || wasDisposed || !ViewInitialized) { return; } wasDisposed = true; OnDispose(); if (this.gameObject != null && destroyOnDispose) { disposeOnDestroy = false; Destroy(this.gameObject); } //_tManager.Remove(this); RemoveTickable(this); _dManager.Remove(this); Controller = null; ControllerProperty.Dispose(); ViewInitializedProperty.Dispose(); Model = null; ModelProperty.Dispose(); _eventService = null; _dManager = null; _tManager = null; }
public Pool(MapBoundary mapBounds, SignalBus signalBus, TickableManager tickManager) { this.mapBounds = mapBounds; this.signalBus = signalBus; this.tickManager = tickManager; }
protected Mover(MoverData data) { Rotate = data.Rotate; Speed = data.Speed; DefaultSpeed = data.Speed; this.tickableManager = Container.Instance.Resolve <TickableManager>(); }
public SetCanvasBounds(TickableManager tickableManager) { if (Math.Abs(Screen.safeArea.width - Screen.width) > float.Epsilon) { tickableManager.Add(this); _deviceOrientation = Screen.orientation; } _panels = new List <RectTransform>(); }
public QCCondition(TickableManager tickableManager, IAciEventManager eventManager, MQTTConnector mqttConnector) { m_TickableManager = tickableManager; m_EventManager = eventManager; m_MqttConnector = mqttConnector; m_TickableManager.Add(this); RegisterForEvents(); }
private LauncherEntryPoint( ZenjectSceneLoader zenjectSceneLoader, [Inject(Id = SceneIds.Menu)] string menuSceneName, TickableManager tickableManager) { this.zenjectSceneLoader = zenjectSceneLoader; this.menuSceneName = menuSceneName; this.tickableManager = tickableManager; }
public FarmItem(UserFarmItem userFarmItem, TickableManager tickableManager) : base(userFarmItem) { var produceState = new ProduceState(this); Fsm = new FSM <State, FarmItemState>(); Fsm.Add(produceState); Fsm.Add(new IdleState(this)); tickableManager.AddFixed(this); }
private SceneLauncher( ZenjectAssetBundleSceneLoader zenjectAssetBundleSceneLoader, ZenjectSceneLoader zenjectSceneLoader, TickableManager tickableManager, PreloaderController preloaderController) { this.zenjectAssetBundleSceneLoader = zenjectAssetBundleSceneLoader; this.zenjectSceneLoader = zenjectSceneLoader; this.tickableManager = tickableManager; this.preloaderController = preloaderController; }
private AttackTurnAction( Character attacker, Character attackee, ICharacterViewResolver characterViewResolver, TickableManager tickableManager) { this.attacker = attacker; this.attackee = attackee; this.attackerView = characterViewResolver.Resolve(attacker); this.attackeeView = characterViewResolver.Resolve(attackee); this.tickableManager = tickableManager; }
public WorkingHourTracker(TickableManager tickableManager, ITimeProvider timeProvider, IAciEventManager eventManager, IUserManager userManager) { m_TickableManager = tickableManager; m_EventManger = eventManager; m_TimeProvider = timeProvider; m_UserManager = userManager; m_TickableManager.Add(this); RegisterForEvents(); }
public MoveTask( RectTransform rectTransform, Vector2 position, float time, TickableManager tickableManager) { this.rectTransform = rectTransform; this.position = position; this.time = time; this.tickableManager = tickableManager; tickableManager.Add(this); }
public void Initialize( [Inject] DiContainer diContainer, [Inject] DisposableManager dManager, [Inject] TickableManager tManager, [Inject] Service.Events.IEventsService eventService) { if (ViewInitialized) { return; } ViewInitialized = true; PreBind(); Container = diContainer; _dManager = dManager; _tManager = tManager; _eventService = eventService; this.ControllerProperty.DistinctUntilChanged().Subscribe(e => ListenToControllerDispose()).AddTo(this); //Create controller if this view is created through editor/sceneload if (createController && Controller == null) { IController _c = CreateController(); _c.Bind(); SetController(_c); } //To make IDisposable work, we have to add this instance to the disposable manager _dManager.Add(this); //Make ITickable work AddTickable(this); //Bind all interfaces for this instance //Container.BindAllInterfacesFromInstance(this); Container.Bind <IView>().FromInstance(this); Container.Bind <ITickable>().FromInstance(this); //Debug.Log(this + " init"); AfterBind(); }
void Initialize( [Inject] DiContainer diContainer, [Inject] DisposableManager dManager, [Inject] TickableManager tManager, [Inject] IEventsService eventService) { if (isInitialized) { return; } isInitialized = true; PreBind(); Container = diContainer; _dManager = dManager; _tManager = tManager; _eventService = eventService; Profiler.BeginSample("dmanager add"); //To make IDisposable work, we have to add this instance to the disposable manager _dManager.Add(this); Profiler.EndSample(); //Make ITickable work Profiler.BeginSample("Add tickable"); // this takes most of the time AddTickable(this); Profiler.EndSample(); //Bind all interfaces for this instance Profiler.BeginSample("ITickable fromInstance"); Container.Bind <ITickable>().FromInstance(this); Profiler.EndSample(); Profiler.BeginSample("IDisposable fromInstance"); Container.Bind <IDisposable>().FromInstance(this); //Container.BindAllInterfacesFromInstance(this); Profiler.EndSample(); Profiler.BeginSample("AfterBind"); AfterBind(); Profiler.EndSample(); }
public void LateUpdate() { TickableManager.LateUpdate(); }
public void FixedUpdate() { TickableManager.FixedUpdate(); }
public void Update() { TickableManager.Update(); }
public TimeCondition(TickableManager tickableManager, ITimeProvider timeProvider) { m_TimeProvider = timeProvider; m_TickableManager = tickableManager; m_TickableManager.Add(this); }
public Countdown(TickableManager tickableManager) { tickableManager.Add(this); tickableManager.Initialize(); }
private Pool(TickableManager tickableManager) { tickableManager.AddLate(this); this.tickableManager = tickableManager; this.despawnQueue = new List <DelayedAction> (); }