public void testCalculateUtilityOfABoard() { // game 1 TicTacToe t3 = new TicTacToe(); t3.makeMove(t3.getState(), 0, 0); Assert.assertEquals(0, t3.getUtility(t3.getState())); t3.makeMove(t3.getState(), 2, 2); Assert.assertEquals(0, t3.getUtility(t3.getState())); t3.makeMove(t3.getState(), 2, 0); Assert.assertEquals(0, t3.getUtility(t3.getState())); t3.makeMove(t3.getState(), 1, 0); Assert.assertEquals(0, t3.getUtility(t3.getState())); t3.makeMove(t3.getState(), 0, 2); Assert.assertEquals(0, t3.getUtility(t3.getState())); t3.makeMove(t3.getState(), 0, 1); Assert.assertEquals(0, t3.getUtility(t3.getState())); t3.makeMove(t3.getState(), 1, 1); Assert.assertEquals(1, t3.computeUtility((t3.getState()))); // game 2 TicTacToe t4 = new TicTacToe(); t4.makeMove(t4.getState(), 0, 0); Assert.assertEquals(0, t4.getUtility(t4.getState())); t4.makeMove(t4.getState(), 0, 1); Assert.assertEquals(0, t4.getUtility(t4.getState())); t4.makeMove(t4.getState(), 0, 2); Assert.assertEquals(0, t4.getUtility(t4.getState())); t4.makeMove(t4.getState(), 1, 0); Assert.assertEquals(0, t4.getUtility(t4.getState())); t4.makeMove(t4.getState(), 1, 1); Assert.assertEquals(0, t4.getUtility(t4.getState())); t4.makeMove(t4.getState(), 1, 2); Assert.assertEquals(0, t4.getUtility(t4.getState())); t4.makeMove(t4.getState(), 2, 0); Assert.assertEquals(1, t4.computeUtility(t4.getState())); }