private static bool CreateGameFuBen(DateTime now, params EscapeBattle_K.JoinPkData[] joinArr) { for (int side = 1; side <= joinArr.Length; side++) { joinArr[side - 1].Side = side; if (joinArr[side - 1].InGame) { return(true); } } int toServerId = 0; int gameId = TianTiPersistence.Instance.GetNextGameId(); if (ClientAgentManager.Instance().AssginKfFuben(EscapeBattle_K.GameType, (long)gameId, 10, out toServerId)) { EscapeBattleFuBenData copyData = new EscapeBattleFuBenData(); copyData.GameID = (long)gameId; copyData.ServerID = toServerId; EscapeBattleNtfEnterData data = new EscapeBattleNtfEnterData(); data.ToServerId = toServerId; data.GameId = gameId; EscapeBattlePkLogData log = new EscapeBattlePkLogData(); log.Season = EscapeBattle_K.SyncData.Season; log.StartTime = now; log.GameID = gameId; log.ToServerID = toServerId; EscapeBattleMatchConfig config = EscapeBattle_K._Config.MatchConfigList[0]; log.EndTime = now.AddSeconds((double)config.TotalSecs); foreach (EscapeBattle_K.JoinPkData joinRole in joinArr) { copyData.SideDict[(long)joinRole.ZhanDuiID] = joinRole.Side; copyData.RoleDict.AddRange(TianTi5v5Service.GetZhanDuiMemberIDs(joinRole.ZhanDuiID)); joinRole.ToServerID = toServerId; joinRole.CurrGameID = gameId; joinRole.CopyData = copyData; joinRole.InGame = true; data.ZhanDuiIDList.Add(joinRole.ZhanDuiID); log.ZhanDuiIDs.Add(joinRole.ZhanDuiID); log.ZoneIDs.Add(joinRole.ZoneId); log.ZhanDuiNames.Add(joinRole.ZhanDuiName); EscapeBattle_K.JoinPkData zhandui; if (EscapeBattle_K.JoinDict.TryGetValue(joinRole.ZhanDuiID, out zhandui)) { zhandui.InGame = true; zhandui.CurrGameID = gameId; zhandui.Side = joinRole.Side; zhandui.ToServerID = toServerId; zhandui.CopyData = copyData; zhandui.State = 3; zhandui.ReadyState = false; zhandui.ReadyNum = 0; } } EscapeBattle_K.AsyncEvQ.Enqueue(KFCallMsg.New <EscapeBattleNtfEnterData>(KuaFuEventTypes.EscapeBattle_NotifyEnter, data)); EscapeBattle_K.ThisLoopPkLogs[gameId] = log; if (!EscapeBattle_K.NeedUpdateRank) { EscapeBattle_K.NeedUpdateRank = true; } LogManager.WriteLog(LogTypes.Trace, string.Format("大逃杀第{0}赛季战队成员通知入场,GameID={1},zhanduiIDs={2}", EscapeBattle_K.SyncData.Season, data.GameId, string.Join <int>(",", log.ZhanDuiIDs)), null, true); return(true); } LogManager.WriteLog(LogTypes.Warning, string.Format("大逃杀第{0}赛季分配游戏服务器失败", EscapeBattle_K.SyncData.Season), null, true); return(false); }
private static bool CreateGameFuBen(DateTime now, ZhanDuiZhengBaMatchConfig matchConfig, ZhanDuiZhengBa_K.JoinRolePkData joinRole1, ZhanDuiZhengBa_K.JoinRolePkData joinRole2) { bool result; if (joinRole1.CurrGameID > 0) { result = true; } else { int betterZhanDuiID = (joinRole1.Rank < joinRole2.Rank) ? joinRole1.ZhanDuiID : joinRole2.ZhanDuiID; int toServerId = 0; int gameId = TianTiPersistence.Instance.GetNextGameId(); if (ClientAgentManager.Instance().AssginKfFuben(ZhanDuiZhengBa_K.GameType, (long)gameId, 10, out toServerId)) { ZhanDuiZhengBaFuBenData copyData = new ZhanDuiZhengBaFuBenData(); copyData.GameID = (long)gameId; copyData.SideDict[(long)joinRole1.ZhanDuiID] = 1; copyData.SideDict[(long)joinRole2.ZhanDuiID] = 2; copyData.BetterZhanDuiID = betterZhanDuiID; copyData.ConfigID = matchConfig.ID; copyData.JoinGrade = (int)matchConfig.JoinGrade; copyData.NewGrade = (int)matchConfig.WillUpGrade; copyData.ServerID = toServerId; copyData.RoleDict.AddRange(TianTi5v5Service.GetZhanDuiMemberIDs(joinRole1.ZhanDuiID)); if (joinRole1.ZhanDuiID != joinRole2.ZhanDuiID) { copyData.RoleDict.AddRange(TianTi5v5Service.GetZhanDuiMemberIDs(joinRole2.ZhanDuiID)); } joinRole1.ToServerID = (joinRole2.ToServerID = toServerId); joinRole1.CurrGameID = (joinRole2.CurrGameID = gameId); joinRole1.CopyData = (joinRole2.CopyData = copyData); joinRole1.WaitReqEnter = (joinRole2.WaitReqEnter = true); ZhanDuiZhengBaNtfEnterData data = new ZhanDuiZhengBaNtfEnterData(); data.ZhanDuiID1 = joinRole1.ZhanDuiID; data.ZhanDuiID2 = joinRole2.ZhanDuiID; data.ToServerId = toServerId; data.GameId = gameId; data.Day = ZhanDuiZhengBa_K.SyncData.RealActID; ZhanDuiZhengBa_K.AsyncEvQ.Enqueue(KFCallMsg.New <ZhanDuiZhengBaNtfEnterData>(KuaFuEventTypes.ZhanDuiZhengBa_NotifyEnter, data)); LogManager.WriteLog(LogTypes.Info, string.Format("战队争霸第{0}轮战队成员通知入场,zhanduiID1={1},zhanduiID2={2}", ZhanDuiZhengBa_K.SyncData.RealActID, joinRole1.ZhanDuiID, joinRole2.ZhanDuiID), null, true); ZhanDuiZhengBaPkLogData log = new ZhanDuiZhengBaPkLogData(); log.Month = ZhanDuiZhengBa_K.SyncData.Month; log.ID = ZhanDuiZhengBa_K.SyncData.RealActID; log.ZhanDuiID1 = joinRole1.ZhanDuiID; log.ZoneID1 = joinRole1.ZoneId; log.ZhanDuiName1 = joinRole1.RoleName; log.ZhanDuiID2 = joinRole2.ZhanDuiID; log.ZoneID2 = joinRole2.ZoneId; log.ZhanDuiName2 = joinRole2.RoleName; log.StartTime = now; log.BetterZhanDuiID = betterZhanDuiID; log.GameID = (long)gameId; ZhanDuiZhengBa_K.ThisLoopPkLogs[gameId] = log; result = true; } else { LogManager.WriteLog(LogTypes.Error, string.Format("战队争霸第{0}轮分配游戏服务器失败,zhanduiID1={1},zhanduiID2={2}", ZhanDuiZhengBa_K.SyncData.RealActID, joinRole1.ZhanDuiID, joinRole2.ZhanDuiID), null, true); result = false; } } return(result); }