/// <summary> /// 生成缩略图 /// </summary> /// <param name="originalImagePath"></param> /// <param name="width"></param> /// <param name="height"></param> /// <param name="mode"></param> /// <returns></returns> public static bool MakeThumbnail(string originalImagePath, int width, int height, ThumbnailMod mode) { string thumbnailPath = originalImagePath.Substring(0, originalImagePath.LastIndexOf('.')) + "s.jpg"; Image originalImage = Image.FromFile(originalImagePath); int towidth = width; int toheight = height; int x = 0; int y = 0; int ow = originalImage.Width; int oh = originalImage.Height; switch (mode) { case ThumbnailMod.HW: //指定高宽缩放(可能变形) break; case ThumbnailMod.W: //指定宽,高按比例 toheight = originalImage.Height * width / originalImage.Width; break; case ThumbnailMod.H: //指定高,宽按比例 towidth = originalImage.Width * height / originalImage.Height; break; case ThumbnailMod.Cut: //指定高宽裁减(不变形) if ((double)originalImage.Width / (double)originalImage.Height > (double)towidth / (double)toheight) { oh = originalImage.Height; ow = originalImage.Height * towidth / toheight; y = 0; x = (originalImage.Width - ow) / 2; } else { ow = originalImage.Width; oh = originalImage.Width * height / towidth; x = 0; y = (originalImage.Height - oh) / 2; } break; default: break; } //新建一个bmp图片 Image bitmap = new Bitmap(towidth, toheight); //新建一个画板 Graphics g = Graphics.FromImage(bitmap); //设置高质量插值法 g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High; //设置高质量,低速度呈现平滑程度 g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; //清空画布并以透明背景色填充 g.Clear(System.Drawing.Color.Transparent); //在指定位置并且按指定大小绘制原图片的指定部分 g.DrawImage(originalImage, new Rectangle(0, 0, towidth, toheight), new Rectangle(x, y, ow, oh), GraphicsUnit.Pixel); bool isok = false; try { //以jpg格式保存缩略图 bitmap.Save(thumbnailPath, ImageFormat.Jpeg); isok = true; } catch (Exception) { thumbnailPath = originalImagePath; } finally { originalImage.Dispose(); bitmap.Dispose(); g.Dispose(); } return(isok); }
/// <summary> /// 生成缩略图 /// </summary> /// <param name="originalImagePath"></param> /// <param name="width"></param> /// <param name="height"></param> /// <param name="mode"></param> /// <returns></returns> public static bool MakeThumbnail(string originalImagePath, int width, int height, ThumbnailMod mode) { string thumbnailPath = originalImagePath.Substring(0, originalImagePath.LastIndexOf('.')) + "s.jpg"; Image originalImage = Image.FromFile(originalImagePath); int towidth = width; int toheight = height; int x = 0; int y = 0; int ow = originalImage.Width; int oh = originalImage.Height; switch (mode) { case ThumbnailMod.HW://指定高宽缩放(可能变形) break; case ThumbnailMod.W://指定宽,高按比例 toheight = originalImage.Height * width / originalImage.Width; break; case ThumbnailMod.H://指定高,宽按比例 towidth = originalImage.Width * height / originalImage.Height; break; case ThumbnailMod.Cut://指定高宽裁减(不变形) if ((double)originalImage.Width / (double)originalImage.Height > (double)towidth / (double)toheight) { oh = originalImage.Height; ow = originalImage.Height * towidth / toheight; y = 0; x = (originalImage.Width - ow) / 2; } else { ow = originalImage.Width; oh = originalImage.Width * height / towidth; x = 0; y = (originalImage.Height - oh) / 2; } break; default: break; } //新建一个bmp图片 Image bitmap = new Bitmap(towidth, toheight); //新建一个画板 Graphics g = Graphics.FromImage(bitmap); //设置高质量插值法 g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High; //设置高质量,低速度呈现平滑程度 g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; //清空画布并以透明背景色填充 g.Clear(System.Drawing.Color.Transparent); //在指定位置并且按指定大小绘制原图片的指定部分 g.DrawImage(originalImage, new Rectangle(0, 0, towidth, toheight), new Rectangle(x, y, ow, oh), GraphicsUnit.Pixel); bool isok = false; try { //以jpg格式保存缩略图 bitmap.Save(thumbnailPath, ImageFormat.Jpeg); isok = true; } catch (Exception) { thumbnailPath = originalImagePath; } finally { originalImage.Dispose(); bitmap.Dispose(); g.Dispose(); } return isok; }
public static Image MakeThumbnail(Image originalImage, int width, int height, ThumbnailMod mode) { int towidth = width; int toheight = height; int x = 0; int y = 0; int ow = originalImage.Width; int oh = originalImage.Height; switch (mode) { case ThumbnailMod.HW: //指定高宽缩放(可能变形) break; case ThumbnailMod.W: //指定宽,高按比例 toheight = originalImage.Height * width / originalImage.Width; break; case ThumbnailMod.H: //指定高,宽按比例 towidth = originalImage.Width * height / originalImage.Height; break; case ThumbnailMod.Cut: //指定高宽裁减(不变形) if ((double)originalImage.Width / (double)originalImage.Height > (double)towidth / (double)toheight) { oh = originalImage.Height; ow = originalImage.Height * towidth / toheight; y = 0; x = (originalImage.Width - ow) / 2; } else { ow = originalImage.Width; oh = originalImage.Width * height / towidth; x = 0; y = (originalImage.Height - oh) / 2; } break; default: break; } //新建一个bmp图片 Image bitmap = new Bitmap(towidth, toheight); //新建一个画板 Graphics g = Graphics.FromImage(bitmap); //设置高质量插值法 g.InterpolationMode = InterpolationMode.High; //设置高质量,低速度呈现平滑程度 g.SmoothingMode = SmoothingMode.HighQuality; //清空画布并以透明背景色填充 g.Clear(Color.Transparent); //在指定位置并且按指定大小绘制原图片的指定部分 g.DrawImage(originalImage, new Rectangle(0, 0, towidth, toheight), new Rectangle(x, y, ow, oh), GraphicsUnit.Pixel); g.Dispose(); return(bitmap); }