示例#1
0
    private void method_11(ShapeObject A_0)
    {
        bool shadowOn = A_0.ShadowOn;

        if (A_0.ExtrusionOn)
        {
            ThreeDRenderMode renderMode = A_0.RenderMode;
        }
    }
示例#2
0
    private void method_4(Class43 A_0)
    {
        int    num  = 15;
        object obj2 = A_0.method_31(700);

        if ((obj2 != null) && ((bool)obj2))
        {
            int              num2       = 50;
            int              num3       = 0xe10000;
            int              num4       = 0;
            int              num5       = 0;
            int              num6       = 5;
            int              num7       = 0x6f9f0;
            int              num8       = 0;
            bool             flag       = false;
            bool             flag2      = false;
            int              num9       = 0x4ccd;
            int              num10      = 0;
            int              num11      = 1;
            int              num12      = 0x1339e0;
            int              num13      = -1260000;
            int              num14      = 0x895440;
            int              num15      = 0x8000;
            int              num16      = -32768;
            bool             flag3      = true;
            ThreeDRenderMode fullRender = ThreeDRenderMode.FullRender;
            bool             flag4      = true;
            bool             flag5      = true;
            int              num17      = 0x999a;
            int              num18      = 0xc350;
            int              num19      = 0;
            int              num20      = 0x2710;
            bool             flag6      = false;
            int              num21      = 0x999a;
            int              num22      = -50000;
            int              num23      = 0;
            int              num24      = 0x2710;
            int              num25      = 0;
            int              num26      = 0;
            int              num27      = 0;
            bool             flag7      = false;
            for (int i = 0; i < A_0.Count; i++)
            {
                int    num29 = A_0.method_18(i);
                object obj3  = A_0.method_19(i);
                if (obj3 != null)
                {
                    switch (num29)
                    {
                    case 640:
                        num10 = (int)obj3;
                        break;

                    case 0x281:
                        num11 = (int)obj3;
                        break;

                    case 0x282:
                        num6 = (int)obj3;
                        break;

                    case 0x284:
                        num8 = (int)obj3;
                        break;

                    case 0x285:
                        num7 = (int)obj3;
                        break;

                    case 0x287:
                        flag2 = true;
                        break;

                    case 0x2bd:
                        flag = (bool)obj3;
                        break;

                    case 0x2bf:
                        flag4 = (bool)obj3;
                        break;

                    case 0x2c0:
                        num5 = (int)obj3;
                        break;

                    case 0x2c1:
                        num4 = (int)obj3;
                        break;

                    case 710:
                        num25 = (int)obj3;
                        break;

                    case 0x2c7:
                        num26 = (int)obj3;
                        break;

                    case 0x2c8:
                        num27 = (int)obj3;
                        break;

                    case 0x2c9:
                        fullRender = (ThreeDRenderMode)obj3;
                        break;

                    case 0x2cb:
                        num12 = (int)obj3;
                        break;

                    case 0x2cc:
                        num13 = (int)obj3;
                        break;

                    case 0x2cd:
                        num14 = (int)obj3;
                        break;

                    case 0x2ce:
                        num15 = (int)obj3;
                        break;

                    case 0x2cf:
                        num16 = (int)obj3;
                        break;

                    case 720:
                        num3 = (int)obj3;
                        break;

                    case 0x2d1:
                        num2 = (int)obj3;
                        break;

                    case 0x2d2:
                        num9 = (int)obj3;
                        break;

                    case 0x2d3:
                        num18 = (int)obj3;
                        break;

                    case 0x2d4:
                        num19 = (int)obj3;
                        break;

                    case 0x2d5:
                        num20 = (int)obj3;
                        break;

                    case 0x2d6:
                        num17 = (int)obj3;
                        break;

                    case 0x2d7:
                        num22 = (int)obj3;
                        break;

                    case 0x2d8:
                        num23 = (int)obj3;
                        break;

                    case 0x2d9:
                        num24 = (int)obj3;
                        break;

                    case 730:
                        num21 = (int)obj3;
                        break;

                    case 0x2fc:
                        flag7 = (bool)obj3;
                        break;

                    case 0x2fd:
                        flag3 = (bool)obj3;
                        break;

                    case 0x2fe:
                        flag5 = (bool)obj3;
                        break;

                    case 0x2ff:
                        flag6 = (bool)obj3;
                        break;
                    }
                }
            }
            this.class400_0.method_40(BookmarkStart.b("儴䔶堸䰺ܼ娾㥀㝂㝄㉆㩈≊≌ⅎ", num), BookmarkStart.b("䄴䔶䰸帺", num));
            if ((((num25 != 0) || (num26 != 0)) || (num27 != 0)) && !flag7)
            {
                this.class400_0.method_40(BookmarkStart.b("儴䔶堸䰺ܼ娾㥀㝂㝄㉆㩈≊≌ⅎ籐⅒㩔⍖㡘⽚㑜ぞའ乢٤ɦݨὪ࡬ᵮ", num), string.Format(BookmarkStart.b("ᴴ䰶स䘺ᴼ䐾灀㹂敄㱆筈㙊摌", num), Class576.smethod_6(num25), Class576.smethod_6(num26), Class576.smethod_6(num27)));
            }
            this.class400_0.method_40(BookmarkStart.b("儴䔶堸䰺ܼ娾㥀㝂㝄㉆㩈≊≌ⅎ籐㽒㱔ざㅘ⽚灜㥞`bd", num), flag4 ? "" : BookmarkStart.b("匴嘶唸䠺堼", num));
            this.class400_0.method_40(BookmarkStart.b("儴䔶堸䰺ܼ娾㥀㝂㝄㉆㩈≊≌ⅎ籐㕒㱔╖⩘⽚灜㍞ࡠѢ൤፦䑨ͪ౬ᵮɰ᭲", num), flag5 ? BookmarkStart.b("䄴䔶䰸帺", num) : BookmarkStart.b("匴嘶唸䠺堼", num));
            this.class400_0.method_40(BookmarkStart.b("儴䔶堸䰺ܼ娾㥀㝂㝄㉆㩈≊≌ⅎ籐㕒㱔╖⩘⽚灜㍞ࡠѢ൤፦䑨ݪ࡬᥮ᑰὲ", num), Class576.smethod_6(num17));
            this.class400_0.method_40(BookmarkStart.b("儴䔶堸䰺ܼ娾㥀㝂㝄㉆㩈≊≌ⅎ籐㕒㱔╖⩘⽚灜㍞ࡠѢ൤፦䑨ཪѬᵮᑰၲŴṶᙸᕺ", num), string.Format(BookmarkStart.b("ᴴ䰶स䘺ᴼ䐾灀㹂敄㱆筈㙊摌", num), Class576.smethod_6(num18), Class576.smethod_6(num19), Class576.smethod_6(num20)));
            this.class400_0.method_40(BookmarkStart.b("儴䔶堸䰺ܼ娾㥀㝂㝄㉆㩈≊≌ⅎ籐⁒ご㑖㙘㕚㥜牞ൠ੢ɤསᵨ䙪լ๮Ͱrᵴ", num), flag6 ? BookmarkStart.b("䄴䔶䰸帺", num) : BookmarkStart.b("匴嘶唸䠺堼", num));
            this.class400_0.method_40(BookmarkStart.b("儴䔶堸䰺ܼ娾㥀㝂㝄㉆㩈≊≌ⅎ籐⁒ご㑖㙘㕚㥜牞ൠ੢ɤསᵨ䙪Ŭ੮ݰᙲᥴ", num), Class576.smethod_6(num21));
            this.class400_0.method_40(BookmarkStart.b("儴䔶堸䰺ܼ娾㥀㝂㝄㉆㩈≊≌ⅎ籐⁒ご㑖㙘㕚㥜牞ൠ੢ɤསᵨ䙪६ٮͰᙲᙴͶၸᑺ፼", num), string.Format(BookmarkStart.b("ᴴ䰶स䘺ᴼ䐾灀㹂敄㱆筈㙊摌", num), Class576.smethod_6(num22), Class576.smethod_6(num23), Class576.smethod_6(num24)));
            if ((num15 != 0x8000) || (num16 != -32768))
            {
                this.class400_0.method_40(BookmarkStart.b("儴䔶堸䰺ܼ娾㥀㝂㝄㉆㩈≊≌ⅎ籐㱒❔㹖㹘㉚㍜", num), string.Format(BookmarkStart.b("临ܶ䐸ᬺ䘼฾㱀", num), Class576.smethod_6(num15), Class576.smethod_6(num16)));
            }
            this.class400_0.method_40(BookmarkStart.b("儴䔶堸䰺ܼ娾㥀㝂㝄㉆㩈≊≌ⅎ籐╒㱔㉖⹘⭚㉜㙞འᝢ", num), string.Format(BookmarkStart.b("ᴴ䰶स䘺ᴼ䐾灀㹂敄㱆筈㙊摌", num), Class576.smethod_56(num12), Class576.smethod_56(num13), Class576.smethod_56(num14)));
            this.class400_0.method_40(BookmarkStart.b("儴䔶ਸ强ܼ䰾⥀≂⅄≆摈♊≌⭎㑐", num), (fullRender == ThreeDRenderMode.Wireframe) ? BookmarkStart.b("儴䔶堸崺䤼", num) : "");
            this.class400_0.method_40(BookmarkStart.b("儴䔶ਸ强ܼ伾㍀ⱂ⽄≆⩈㽊⑌⁎㽐", num), flag3 ? "" : BookmarkStart.b("䔴制䬸䠺䴼娾≀㝂ⱄㅆⱈ", num));
            if ((num4 != 0) || (num5 != 0))
            {
                this.class400_0.method_40(BookmarkStart.b("儴䔶堸䰺ܼ娾㥀㝂㝄㉆㩈≊≌ⅎ籐⅒㩔⍖㡘⽚㑜ぞའ乢Ѥ०๨ݪ࡬", num), string.Format(BookmarkStart.b("临ܶ䐸ᬺ䘼฾㱀", num), Class576.smethod_6(num4), Class576.smethod_6(num5)));
            }
            this.class400_0.method_40(BookmarkStart.b("儴䔶堸䰺ܼ娾㥀㝂㝄㉆㩈≊≌ⅎ籐⁒㹔㉖⹘", num), string.Format(BookmarkStart.b("临ܶ䐸ᬺ䘼฾㱀", num), Class1041.smethod_8(num2), Class576.smethod_6(num3)));
            if ((num7 != 0x6f9f0) || (num8 != 0))
            {
                this.class400_0.method_40(BookmarkStart.b("儴䔶堸䰺ܼ娾㥀㝂㝄㉆㩈≊≌ⅎ籐㝒ご❖ⵘ㍚", num), string.Format(BookmarkStart.b("临ܶ䐸ᬺ䘼฾㱀", num), Class576.smethod_56(num7), (num8 > num7) ? BookmarkStart.b("Դᤶస", num) : Class1041.smethod_47(Class969.smethod_42(num8))));
            }
            this.class400_0.method_40(BookmarkStart.b("儴䔶堸䰺ܼ娾㥀㝂㝄㉆㩈≊≌ⅎ籐げ㩔㭖㙘⥚", num), flag2 ? BookmarkStart.b("䄴䔶䰸帺", num) : "");
            this.class400_0.method_40(BookmarkStart.b("儴䔶堸䰺ܼ娾㥀㝂㝄㉆㩈≊≌ⅎ籐⁒╔㉖㩘⹚ㅜ㹞፠੢ᅤṦ", num), (num10 == 0) ? "" : Class576.smethod_27(num10));
            this.class400_0.method_40(BookmarkStart.b("儴䔶堸䰺ܼ娾㥀㝂㝄㉆㩈≊≌ⅎ籐㝒㱔ㅖ㽘⹚⹜㙞๠ൢ", num), (num11 == 1) ? "" : Class576.smethod_27(num11));
            this.class400_0.method_40(BookmarkStart.b("儴䔶堸䰺ܼ娾㥀㝂㝄㉆㩈≊≌ⅎ籐㹒ご⍖㡘㝚", num), flag ? BookmarkStart.b("䄴䔶䰸帺", num) : "");
            this.class400_0.method_40(BookmarkStart.b("儴䔶堸䰺ܼ娾㥀㝂㝄㉆㩈≊≌ⅎ籐ㅒ❔㹖㹘㍚⥜ㅞѠၢᙤ", num), Class576.smethod_27(num9));
            if (num6 != 5)
            {
                this.class400_0.method_40(BookmarkStart.b("儴䔶堸䰺ܼ娾㥀㝂㝄㉆㩈≊≌ⅎ籐⁒㵔㹖㝘㉚㍜㩞በၢ", num), string.Format(BookmarkStart.b("临ܶ䐸Ḻ", num), Class1041.smethod_8(num6 * 10)));
            }
        }
    }
示例#3
0
 internal static string smethod_40(ThreeDRenderMode A_0)
 {
     return((string)Class791.smethod_3(hashtable_39, A_0, ""));
 }