示例#1
0
 /// <summary>
 /// Returns the first actual (non-header) node on list.
 /// </summary>
 /// <returns>First node.</returns>
 Node <T> First()
 {
     for (; ;)
     {
         Node <T> h     = _head;
         Node <T> t     = _tail;
         Node <T> first = h.Next;
         if (h == _head)
         {
             if (h == t)
             {
                 if (first == null)
                 {
                     return(null);
                 }
                 else
                 {
                     ThreadingUtils.CompareAndSwap(ref _tail, t, first);
                 }
             }
             else
             {
                 if (first.Item != null)
                 {
                     return(first);
                 }
                 else // remove deleted node and continue
                 {
                     ThreadingUtils.CompareAndSwap(ref _head, h, first);
                 }
             }
         }
     }
 }
示例#2
0
        /// <summary>
        /// Inserts the specified element at the tail of this queue.
        /// </summary>
        /// <param name="item">The item to insert in the queue.</param>
        public void Enqueue(T item)
        {
            Node <T> oldTail = null;
            Node <T> oldTailNext;
            Node <T> newNode         = new Node <T>(item);
            bool     newNodeWasAdded = false;

            while (!newNodeWasAdded)
            {
                oldTail     = _tail;
                oldTailNext = oldTail.Next;

                if (_tail == oldTail)
                {
                    if (oldTailNext == null)
                    {
                        newNodeWasAdded = ThreadingUtils.CompareAndSwap(ref _tail.Next, null, newNode);
                    }
                    else
                    {
                        ThreadingUtils.CompareAndSwap(ref _tail, oldTail, oldTailNext);
                    }
                }
            }
            ThreadingUtils.CompareAndSwap(ref _tail, oldTail, newNode);
        }
示例#3
0
        /// <summary>
        /// Removes an item from the queue.
        /// </summary>
        /// <param name="item">The dequeued item.</param>
        /// <returns>
        /// The dequeued item, or the default value for the element type if the queue was empty.
        /// </returns>
        public bool Dequeue(out T item)
        {
            item = default(T);
            Node <T> oldHead = null;

            bool haveAdvancedHead = false;

            while (!haveAdvancedHead)
            {
                oldHead = _head;
                Node <T> oldTail     = _tail;
                Node <T> oldHeadNext = oldHead.Next;
                if (oldHead == _head)
                {
                    if (oldHead == oldTail)
                    {
                        if (oldHeadNext == null)
                        {
                            return(false);
                        }
                        ThreadingUtils.CompareAndSwap(ref _tail, oldTail, oldHeadNext);
                    }
                    else
                    {
                        item             = oldHeadNext.Item;
                        haveAdvancedHead = ThreadingUtils.CompareAndSwap(ref _head, oldHead, oldHeadNext);
                    }
                }
            }
            return(true);
        }