示例#1
0
 /// <summary>
 /// Adds a dispose action to the list of pending dispose actions. These are executed
 /// at the end of each call to Present(). This allows GL resources to be disposed
 /// from other threads, such as the finalizer.
 /// </summary>
 /// <param name="disposeAction">The action to execute for the dispose.</param>
 internal static void AddDisposeAction(Action disposeAction)
 {
     if (disposeAction == null)
     {
         throw new ArgumentNullException("disposeAction");
     }
     if (Threading.IsOnMainThread())
     {
         disposeAction();
     }
     else
     {
         lock (disposeActionsLock)
         {
             disposeActions.Add(disposeAction);
         }
     }
 }