public void Load() { ThreadedDataRequester.ResquestData(() => HeightMapGenerator.GenerateHeightMap(meshSettings.numVertsPerLine, meshSettings.numVertsPerLine, heightMapSettings, sampleCenter), OnHeightMapReceived); }
public void RequestMesh(HeightMap heightMap, MeshSettings meshSettings) { hasRequestedMesh = true; ThreadedDataRequester.ResquestData(() => MeshGenerator.GenerateTerrainMesh(heightMap.values, meshSettings, lod), OnMeshDataReceived); }