private void GetDetails(Microsoft.Xna.Framework.GameTime time) { _answer = _component.GetDetails(); ThoughtsComponent c = (ThoughtsComponent)Game.Player.GetComponent <ThoughtsComponent>(); Assert.AreEqual(c.GetDetails().Length, _answer.Length); }
public void SetUp() { _base = (ThoughtsComponent)Game.Player.GetComponent <ThoughtsComponent>(); _answer = _base.GetDetails(); }