/// <summary> /// Дать задний ход. /// </summary> public void MoveBackTank() { ThisRigidbody.AddRelativeForce(Vector3.right * SpeedBack); }
/// <summary> /// Сдвинуть танк вперед. /// </summary> public void MoveForwardTank() { ThisRigidbody.AddRelativeForce(Vector3.right * -SpeedForward); }