示例#1
0
        void buyButton_OnClicked()
        {
            if (Faction.ComputeStockpileSpace() < MyGoods.ComputeSpace() + TheirTrades.ComputeSpace())
            {
                GUI.ToolTipManager.Popup("Not enough stockpile space!");
                return;
            }

            Buy();
        }
示例#2
0
        void buyButton_OnClicked()
        {
            if (Faction.ComputeStockpileSpace() < MyGoods.ComputeSpace() + TheirTrades.ComputeSpace())
            {
                World.ShowToolPopup("Not enough stockpile space!");
                return;
            }

            Buy();
        }