public override void SetMethod(The_Object_Behaviour myTransform) { base.SetMethod(myTransform); _MyObject = myTransform; _MyTransform = myTransform._TheObject; _TargetTransform = myTransform._TheTarget; _TheTime = _MyObject.GetTheTime(); }
public override void SetMethod(The_Object_Behaviour myTransform) { base.SetMethod(myTransform); _MyObject = myTransform; _MyTransform = myTransform._TheObject; _TargetTransform = myTransform._TheTarget; _TheTime = _MyObject.GetTheTime(); _TheNodePath = _MyObject._PersonalNodeMap.GetNodeList(); _Nodesindex = _MyObject._PersonalNodeMap.GetNodeindex(); _TheRoomPath = _MyObject._CreateThePath.GetListRef(); _Roomsindex = _MyObject._CreateThePath.GetListindexref(); }