void GetJGEvent(UEvent e) { if (e.eventParams.ToString() == MOVE_DB_ZU) { _theTime.TimesAdd(1, CallBack2); //_theTime.ContinuouslyTimesAdd(8 , 1, CallBack); } }
void GetStarting() { IsPHStart = false; HitKuai.SetActive(true); TheLight.gameObject.SetActive(true); if (huoyan.isStopped) { huoyan.Play(); huoyan.GetComponent <BoxCollider2D>().enabled = true; sounds.Play(); } IsStop = false; //计时持续时间 _TheTimer.TimesAdd(penfashijian, CallBackHuoYanCX); }
private void OnEnable() { HitFK.SetActive(true); ZhuTX.gameObject.SetActive(true); if (!_jnDate) { _jnDate = GetComponent <JN_Date>(); } if (!_theTime) { _theTime = GetComponent <TheTimer>(); } _theTime.TimesAdd(_jnDate.TXDisTime, DisTX); //print("-----------------------> zhutexiao 延迟消失的时间 "); }