public void AddStar(TheStar theStar) { if (!_currentSpawner) { return; } _currentSpawner.AddStar(theStar); }
public void AddStar(TheStar theStar) { _theStars.Add(theStar); }
public void AddStar(TheStar theStar) { if (!_currentSpawner) { return; } _currentSpawner.AddStar(theStar); }
public void AddStar(TheStar theStar) { _theStars.Add(theStar); }