示例#1
0
        public void UpdatePath()
        {
            Location goal = TargetPosition;

            if (goal.IsNaN())
            {
                if (TargetEntity == null)
                {
                    Path = null;
                    return;
                }
                goal = TargetEntity.GetPosition();
            }
            Location selfpos = GetPosition();

            if ((goal - selfpos).LengthSquared() > MaxPathFindDistance * MaxPathFindDistance)
            {
                TargetPosition = Location.NaN; // TODO: Configurable "can't find path" result -> giveup vs. teleport
                TargetEntity   = null;
                Path           = null;
                return;
            }
            List <Location> tpath = TheRegion.FindPathAsyncDouble(selfpos, goal, MaxPathFindDistance, new PathfinderOptions());

            if (tpath == null)
            {
                TargetPosition = Location.NaN; // TODO: Configurable "can't find path" result -> giveup vs. teleport
                TargetEntity   = null;
                Path           = null;
                return;
            }
            Path       = new ListQueue <Location>(tpath);
            PathUpdate = 1; // TODO: Configurable update time
        }