public TezQuadtree(int level, TezRectangle bounds, int max_level, int max_object) { this.maxLevel = max_level; this.maxObject = max_object; m_Level = level; m_Nodes = new TezQuadtree[4]; this.bounds = bounds; m_Objects = new List <TezQtEntry>(max_object); }
public override void close() { base.close(); this.rectangle = null; }