private void ConvertFile()
        {
            int imageWidth  = AtlasFile.Atlas.Width;
            int imageHeight = AtlasFile.Atlas.Height;
            Dictionary <string, Bitmap> nameToBitmap = new Dictionary <string, Bitmap>();

            foreach (Build.Symbol symbol  in BuildFile.Build.SymbolsList)
            {
                foreach (Build.Frame frame in symbol.FramesList)
                {
                    string name = BuildFile.HashToName[symbol.Hash] + '_' + frame.SourceFrameNum;
                    Console.WriteLine(name);
                    if (nameToBitmap.ContainsKey(name))
                    {
                        Console.WriteLine($"Warning: symbol {name} was defined more than once!");
                        continue;
                    }

                    int       x1          = (int)(frame.X1 * imageWidth);
                    int       y1          = (int)((frame.Y1) * imageHeight);
                    int       width       = (int)((frame.X2 - frame.X1) * imageWidth);
                    int       height      = (int)((frame.Y2 - frame.Y1) * imageHeight);
                    Rectangle boundingBox = new Rectangle(x1, y1, width, height);
                    Bitmap    bitmap      = AtlasFile.Atlas.Clone(boundingBox, AtlasFile.Atlas.PixelFormat);
                    nameToBitmap.Add(name, bitmap);
                }
            }
            texturesFile = new Textures.File(nameToBitmap);
        }
        private void ConvertFile()
        {
            AtlasToTexturesConverter atlasToTexturesConverter = new AtlasToTexturesConverter(AtlasFile, BuildFile);

            texturesFile = atlasToTexturesConverter.GetTexturesFile();

            XmlDocument    scml           = new XmlDocument();
            XmlElement     root           = MakeRootNode(scml);
            XmlDeclaration xmlDeclaration = scml.CreateXmlDeclaration("1.0", "UTF-8", null);

            scml.AppendChild(root);
            scml.InsertBefore(xmlDeclaration, root);
            scmlFile = new Scml.File(scml);
        }
 public TexturesToAtlasConverter(Textures.File texturesFile, Scml.File scmlFile)
 {
     TexturesFile = texturesFile;
     ScmlFile     = scmlFile;
 }
 public ScmlToKAnimConverter(Textures.File texturesFile, Scml.File scmlFile)
 {
     TexturesFile = texturesFile;
     ScmlFile     = scmlFile;
 }