public CubemapWrapper(string value, Texture2D[] textures, TextureTypeEnum cubeType, bool mipmaps, bool readable) { this.name = value; type = cubeType == TextureTypeEnum.RGB2_CubeMap? TextureTypeEnum.RGB2_CubeMap : TextureTypeEnum.CubeMap; KSPLog.print("[EVE] Creating " + name + " Cubemap"); foreach (Texture2D tex in textures) { tex.wrapMode = TextureWrapMode.Clamp; } if (type == TextureTypeEnum.RGB2_CubeMap) { texPositive = textures[0]; texNegative = textures[1]; } else { /* * cubeTex = new Cubemap(textures[0].width, TextureFormat.RGBA32, mipmaps); * * foreach (CubemapFace face in Enum.GetValues(typeof(CubemapFace))) * { * Texture2D tex = textures[(int)face]; * cubeTex.SetPixels(tex.GetPixels(), face); * } * cubeTex.Apply(mipmaps, !readable); * cubeTex.SmoothEdges(); */ texList = textures; } }
public AddSkin(TextureTypeEnum currentTextureType) { //default texture selection should be front and back _currentTextureType = currentTextureType == TextureTypeEnum.None? TextureTypeEnum.FrontAndBack : currentTextureType; InitializeComponent(); Loaded += AddSkinLoaded; }
public CubemapWrapper(string value, Texture2D[] textures, TextureTypeEnum cubeType, bool mipmaps, bool readable) { this.name = value; type = cubeType == TextureTypeEnum.RGB2_CubeMap? TextureTypeEnum.RGB2_CubeMap : TextureTypeEnum.CubeMap; KSPLog.print("Creating " + name + " Cubemap"); foreach (Texture2D tex in textures) { tex.wrapMode = TextureWrapMode.Clamp; } if (type == TextureTypeEnum.RGB2_CubeMap) { texPositive = textures[0]; texNegative = textures[1]; } else { /* cubeTex = new Cubemap(textures[0].width, TextureFormat.RGBA32, mipmaps); foreach (CubemapFace face in Enum.GetValues(typeof(CubemapFace))) { Texture2D tex = textures[(int)face]; cubeTex.SetPixels(tex.GetPixels(), face); } cubeTex.Apply(mipmaps, !readable); cubeTex.SmoothEdges(); */ texList = textures; } }
private void SetNoTextureDisplay() { var color = Colors.Gray; _currentTextureBitmap = GetSingleColorTextureBitmap(color.R, color.G, color.B); _currentTextureType = TextureTypeEnum.None; _currentModel.Material = new DiffuseMaterial(Brushes.Gray); UpdateModelDisplay(_currentModel); }
private void AddSkinButtonClicked(object sender, RoutedEventArgs e) { const string changeSkinText = "Change Skin"; const string addSkinText = "Add Skin"; var skinWindow = new AddSkin(_currentTextureType); var result = skinWindow.ShowDialog(); if (!result.HasValue || !result.Value) { return; } var selectedParams = skinWindow.ReturnValue; switch (selectedParams.Item1) { case 0: Generate2CornerTexture(); ApplyTextureOnCurrentModel(_2CornerTextureAndBitmap); AddSkinTextBox.Text = changeSkinText; _currentTextureType = TextureTypeEnum.FrontAndBack; break; case 1: Generate4CornerTexture(); ApplyTextureOnCurrentModel(_4CornerTextureAndBitmap); AddSkinTextBox.Text = changeSkinText; _currentTextureType = TextureTypeEnum.FourCorners; break; case 2: Generate8CornerTexture(); ApplyTextureOnCurrentModel(_8CornerTextureAndBitmap); AddSkinTextBox.Text = changeSkinText; _currentTextureType = TextureTypeEnum.EightCorners; break; case 3: _currentTextureBitmap = GetSingleColorTextureBitmap(selectedParams.Item2, selectedParams.Item3, selectedParams.Item4); _currentModel.Material = GetMaterial(_currentTextureBitmap); UpdateModelDisplay(_currentModel); AddSkinTextBox.Text = changeSkinText; _currentTextureType = TextureTypeEnum.SingleColor; break; case 4: SetNoTextureDisplay(); AddSkinTextBox.Text = addSkinText; break; } AdjustSkinButton.Visibility = _currentTextureType == TextureTypeEnum.FourCorners && ThreeOrMoreImagesExist() ? Visibility.Visible : Visibility.Collapsed; }
// Token: 0x06000036 RID: 54 RVA: 0x00003890 File Offset: 0x00002490 public PixelFormat GetPixelFormat() { TextureTypeEnum type = this.Type; if (type == TextureTypeEnum.Indexed_8bit) { return(PixelFormat.Format8bppIndexed); } if (type == TextureTypeEnum.Indexed_4bit) { return(PixelFormat.Format4bppIndexed); } throw new NotSupportedException(string.Format("Not supported texture type 0x{0:X}", this.TypeBinary)); }
// Token: 0x0600003A RID: 58 RVA: 0x000039DC File Offset: 0x000025DC public void ApplyBitmapData(Bitmap bitmap, Dictionary <Color, int> indexByColor) { TextureTypeEnum type = this.Type; if (type == TextureTypeEnum.Indexed_8bit) { this.ApplyBitmap8bit(bitmap, indexByColor); return; } if (type == TextureTypeEnum.Indexed_4bit) { this.ApplyBitmap4bit(bitmap, indexByColor); return; } throw new NotSupportedException(string.Format("Not supported texture type 0x{0:X}", this.TypeBinary)); }
// Token: 0x06000037 RID: 55 RVA: 0x000038D4 File Offset: 0x000024D4 public void ApplyTextureData(Bitmap bitmap, Dictionary <int, Color> palette) { TextureTypeEnum type = this.Type; if (type == TextureTypeEnum.Indexed_8bit) { this.Apply8bit(bitmap, palette); return; } if (type == TextureTypeEnum.Indexed_4bit) { this.Apply4bit(bitmap, palette); return; } throw new NotSupportedException(string.Format("Not supported texture type 0x{0:X}", this.TypeBinary)); }
public static void GenerateCubemapWrapper(string value, Texture2D[] textures, TextureTypeEnum cubeType, bool mipmaps, bool readable) { CubemapList[value] = new CubemapWrapper(value, textures, cubeType, mipmaps, readable); }
public TextureType(TextureTypeEnum type) { Type = type; }
internal static bool Exists(string value, TextureTypeEnum type) { //Only the one type supported for now return(CubemapList.ContainsKey(value)); // && CubemapList[value].type == type); }
internal static bool Exists(string value, TextureTypeEnum type) { //Only the one type supported for now return (CubemapList.ContainsKey(value));// && CubemapList[value].type == type); }