protected override void WriteObject(AssetsWriter writer) { base.WriteBase(writer); writer.Write(Name); writer.Write(ForcedFallbackFormat); writer.Write(DownscaleFallback); writer.AlignTo(4); writer.Write(Width); writer.Write(Height); writer.Write(CompleteImageSize); writer.Write((int)TextureFormat); writer.Write(MipCount); writer.Write(IsReadable); writer.Write(StreamingMipmaps); writer.AlignTo(4); writer.Write(StreamingMipmapsPriority); writer.Write(ImageCount); writer.Write(TextureDimension); TextureSettings.Write(writer); writer.Write(LightmapFormat); writer.Write(ColorSpace); writer.Write(ImageData.Length); writer.Write(ImageData); writer.AlignTo(4); StreamData.Write(writer); }
public override void Write(AssetWriter writer) { base.Write(writer); TextureSettings.Write(writer); writer.Write(IsReadable); if (HasSRGBTexture(writer.Version)) { writer.Write(SRGBTexture); } if (HasStreamingMipmaps(writer.Version)) { writer.Write(StreamingMipmaps); writer.AlignStream(); writer.Write(StreamingMipmapsPriority); } writer.AlignStream(); PostWrite(writer); }
public override void Write(AssetWriter writer) { base.Write(writer); bool isBoolFlags = IsBoolFlags(writer.Version); writer.Write((int)MipMapMode); if (isBoolFlags) { writer.Write(EnableMipMapBool); writer.Write(CorrectGammaBool); writer.Write(FadeOutBool); writer.Write(BorderMipMapBool); } else { writer.Write(EnableMipMap); if (HasSRGBTexture(writer.Version)) { writer.Write(SRGBTexture); } if (HasLinearTexture(writer.Version)) { writer.Write(LinearTexture); } if (HasCorrectGamma(writer.Version)) { writer.Write(CorrectGamma); } writer.Write(FadeOut); writer.Write(BorderMipMap); } if (HasMipMapsPreserveCoverage(writer.Version)) { writer.Write(MipMapsPreserveCoverage); writer.Write(AlphaTestReferenceValue); } writer.Write(MipMapFadeDistanceStart); writer.Write(MipMapFadeDistanceEnd); if (isBoolFlags) { writer.Write(ConvertToNormalMapBool); if (HasIsReadable(writer.Version)) { writer.Write(IsReadableBool); } } else { writer.Write(ConvertToNormalMap); writer.Write(ExternalNormalMap); if (IsReadableFirst(writer.Version)) { writer.Write(IsReadable); writer.AlignStream(); } } writer.Write(HeightScale); writer.Write((int)NormalMapFilter); if (!IsReadableFirst(writer.Version)) { writer.Write(IsReadable); } if (HasStreamingMipmaps(writer.Version)) { writer.Write(StreamingMipmaps); writer.Write(StreamingMipmapsPriority); } if (isBoolFlags) { writer.Write(GrayScaleToAlphaBool); } else { writer.Write(GrayScaleToAlpha); } if (IsAlignGrayScaleToAlpha(writer.Version)) { writer.AlignStream(); } writer.Write((int)GenerateCubemap); if (HasCubemapConvolution(writer.Version)) { writer.Write(CubemapConvolution); } if (HasCubemapConvolutionSteps(writer.Version)) { writer.Write(CubemapConvolutionSteps); writer.Write(CubemapConvolutionExponent); } if (HasSeamlessCubemap(writer.Version)) { writer.Write(SeamlessCubemap); } writer.Write((int)TextureFormat); if (IsAlignTextureFormat(writer.Version)) { writer.AlignStream(); } if (HasRecommendedTextureFormat(writer.Version) && RecommendedTextureFormatFirst(writer.Version)) { writer.Write(RecommendedTextureFormat); writer.AlignStream(); } writer.Write(MaxTextureSize); TextureSettings.Write(writer); writer.Write((int)NPOTScale); if (HasLightmap(writer.Version)) { writer.Write(Lightmap); } if (HasRGBM(writer.Version)) { writer.Write(RGBM); } if (HasCompressionQuality(writer.Version)) { writer.Write(CompressionQuality); } if (HasAllowsAlphaSplitting(writer.Version)) { writer.Write(AllowsAlphaSplitting); writer.AlignStream(); } if (HasSprite(writer.Version)) { writer.Write((int)SpriteMode); writer.Write(SpriteExtrude); writer.Write((int)SpriteMeshType); writer.Write((int)Alignment); SpritePivot.Write(writer); } if (HasSprite(writer.Version) && SpritePixelsToUnitsFirst(writer.Version)) { writer.Write(SpritePixelsToUnits); } if (HasSpriteBorder(writer.Version)) { SpriteBorder.Write(writer); } if (HasSprite(writer.Version) && !SpritePixelsToUnitsFirst(writer.Version)) { writer.Write(SpritePixelsToUnits); } if (HasSpriteGenerateFallbackPhysicsShape(writer.Version)) { writer.Write(SpriteGenerateFallbackPhysicsShape); } if (HasAlphaUsage(writer.Version)) { writer.Write((int)AlphaUsage); } if (HasAlphaIsTransparency(writer.Version)) { writer.Write(AlphaIsTransparency); } if (HasSpriteTessellationDetail(writer.Version)) { writer.Write(SpriteTessellationDetail); } if (HasTextureType(writer.Version)) { writer.Write((int)TextureType); } if (HasRecommendedTextureFormat(writer.Version) && !RecommendedTextureFormatFirst(writer.Version)) { writer.Write(RecommendedTextureFormat); } if (HasSourceTextureInformation(writer.Version)) { SourceTextureInformation.Write(writer); writer.AlignStream(); } if (HasTextureShape(writer.Version)) { writer.Write((int)TextureShape); } if (HasSingleChannelComponent(writer.Version)) { writer.Write(SingleChannelComponent); } if (HasMaxTextureSizeSet(writer.Version)) { writer.Write(MaxTextureSizeSet); writer.Write(CompressionQualitySet); writer.Write(TextureFormatSet); } writer.AlignStream(); if (HasPlatformSettings(writer.Version)) { PlatformSettings.Write(writer); } if (HasSprite(writer.Version)) { SpriteSheet.Write(writer); writer.Write(SpritePackingTag); } if (HasOutput(writer.Version)) { Output.Write(writer); } if (HasPSDRemoveMatte(writer.Version)) { writer.Write(PSDRemoveMatte); writer.Write(PSDShowRemoveMatteOption); } writer.AlignStream(); PostWrite(writer); }