public void DimensionsCorrect() { int width = 64; int channels = 3; int bitDepth = 8; TextureData1D data = TextureData1D.CreateData(width, channels, bitDepth); Assert.AreEqual(width, data.GetWidth()); Assert.AreEqual(channels, data.Channels); }
public void DataTypeCorrect() { int width = 512; int channels = 3; TextureData1D data = null; data = TextureData1D.CreateData(width, channels, 8); Assert.IsInstanceOfType(data, typeof(TextureData1D8)); data = TextureData1D.CreateData(width, channels, 16); Assert.IsInstanceOfType(data, typeof(TextureData1D16)); data = TextureData1D.CreateData(width, channels, 32); Assert.IsInstanceOfType(data, typeof(TextureData1D32)); }
public void Index32() { int width = 64; int channels = 3; int bitDepth = 32; TextureData1D data = TextureData1D.CreateData(width, channels, bitDepth); float[,] arr = new float[width, channels]; Random rnd = new Random(0); for (int x = 0; x < data.GetWidth(); x++) { for (int c = 0; c < data.Channels; c++) { arr[x, c] = (float)rnd.NextDouble(); data[x, c] = arr[x, c]; } } EqualsWithError(arr, data, 0); }
public void Index16() { int width = 64; int channels = 3; int bitDepth = 16; TextureData1D data = TextureData1D.CreateData(width, channels, bitDepth); float[,] arr = new float[width, channels]; Random rnd = new Random(0); for (int x = 0; x < data.GetWidth(); x++) { for (int c = 0; c < data.Channels; c++) { short v = (short)rnd.Next(short.MinValue, short.MaxValue); arr[x, c] = v / (float)short.MaxValue; data[x, c] = arr[x, c]; } } EqualsWithError(arr, data, 1e-4f); }
private void CreateData(int width, int channels, int bitDepth) { Data = null; Data = TextureData1D.CreateData(width, channels, bitDepth); }