示例#1
0
        public void TextFieldTry()
        {
            Textfield tf = new Textfield();
            var       cr = new Common.Region();

            cr.Add(tf.DisplayRectangle);
            tf.Draw(GetSDXContext.GetDrawer(), cr);
        }
示例#2
0
 public override void Draw(Vector2 OFFSET)
 {
     for (int i = 0; i < Frames.Count; i++)
     {
         Frames[i].Draw(new Vector2(OFFSET.X + i * 17 + 80, OFFSET.Y + layerIndex * 27 + 55));
     }
     nameField.Draw(OFFSET);
     base.Draw(OFFSET);
 }
示例#3
0
 public override void Draw(Vector2 OFFSET, Color COLOR)
 {
     base.Draw(OFFSET, COLOR);
     canvasY.Draw(OFFSET);
     canvasX.Draw(OFFSET);
     cancelBtn.Draw(OFFSET);
     OKBtn.Draw(OFFSET);
     ProjName.Draw(OFFSET);
     Globals.primitives.DrawTxt("width:", new Vector2(10, 65) + pos, Globals.fontSize, Color.Gray);
     Globals.primitives.DrawTxt("height:", new Vector2(125, 65) + pos, Globals.fontSize, Color.Gray);
     Globals.primitives.DrawTxt("name:", new Vector2(10, 35) + pos, Globals.fontSize, Color.Gray);
 }
示例#4
0
 public override void Draw(Vector2 OFFSET, Color COLOR)
 {
     base.Draw(OFFSET, COLOR);
     beginWindowContent();
     testBtn.Draw(OFFSET);
     testField.Draw(OFFSET);
     //testLabel.Draw(OFFSET);
     Globals.primitives.DrawTxt($"x: {Globals.screenWidth}", new Vector2(10 + pos.X, 100 + pos.Y), Globals.fontSize, Color.Gray);
     Globals.primitives.DrawTxt($"y: {Globals.screenHeight}", new Vector2(10 + pos.X, 120 + pos.Y), Globals.fontSize, Color.Gray);
     //testslider.Draw(OFFSET);
     endWindowContent();
 }
示例#5
0
 public override void Draw(Vector2 OFFSET, Color COLOR)
 {
     base.Draw(OFFSET, COLOR);
     beginWindowContent();
     playBtn.Draw(OFFSET);
     backBtn.Draw(OFFSET);
     Globals.primitives.DrawTxt("fps:", new Vector2(10, 58) + pos, Globals.fontSize, Color.Gray);
     Globals.primitives.DrawTxt("start frame:", new Vector2(116, 28) + pos, Globals.fontSize, Color.Gray);
     Globals.primitives.DrawTxt("end frame:", new Vector2(116, 58) + pos, Globals.fontSize, Color.Gray);
     fpsTxt.Draw(OFFSET);
     startFrameTxt.Draw(OFFSET);
     endFrameTxt.Draw(OFFSET);
     endWindowContent();
 }