public override void OnClick() { var inventory = Inventory.GetInstance(); if (inventory.GetSelected() && inventory.GetSelected().collectibleName == "money") { updater.Trigger(); inventory.Remove(inventory.GetSelected()); ispaid = true; } }
public void OnEnter() { gameObject.SetActive(true); if (updater) { updater.Trigger(); } if (halinka) { halinka.OnScreenExit(); } }
public override void OnClick() { var inventory = Inventory.GetInstance(); if (inventory.GetSelected()) { if (inventory.GetSelected().name == "bottle") { piwo.Trigger(); inventory.Remove(inventory.GetSelected()); } } }
override public void OnClick() { current.GetComponent <Screen>().OnLeave(); var pos = Camera.main.transform.position; pos.x = screen.transform.position.x; pos.y = screen.transform.position.y; Camera.main.transform.position = pos; screen.GetComponent <Screen>().OnEnter(); Debug.Log("Setting cam pos to " + pos + " obj: " + screen); if (updater) { updater.Trigger(); } }