示例#1
0
    private IEnumerator process()
    {
        btmText = TextTrans.Main.Bottom;
        ctText  = TextTrans.Main.Center;
        image   = ImageTrans.Main;
        btmText.FadeOut(0);
        ctText.FadeOut(0);
        image.FadeOut(0);
        yield return(null);

        yield return(new WaitForSeconds(2));

        var skip = StartCoroutine(detectSkip());

        yield return(normImgProcess("begin1", "少年来自光之一族"));

        yield return(normImgProcess("begin2", "那是他第一次见到黑暗的公主"));

        yield return(normCtTxProcess("\"她可真美。\""));

        yield return(normImgProcess("begin3", "他对公主一见钟情,对方却转头跑开"));

        yield return(normCtTxProcess("\"你要去哪?\""));

        yield return(normImgProcess("begin4", "少年一路追逐,逐渐走近黑暗的洞穴"));

        yield return(normCtTxProcess("\"哦不。\""));

        yield return(normImgProcess("begin5", "少年坠入洞中,而公主仿佛就在洞穴的深处"));

        StopCoroutine(skip);
        StartCoroutine(final());
        yield break;
    }
示例#2
0
    public void Awake()
    {
        main = this;
        Func <string, TextTransInstance> gen = (name) => {
            var t    = transform.Find(name);
            var text = t.gameObject.GetComponent <Text>();
            return(new TextTransInstance(text, this));
        };

        center = gen("Center");
        bottom = gen("Bottom");
    }
示例#3
0
    private IEnumerator process()
    {
        btmText = TextTrans.Main.Bottom;
        ctText  = TextTrans.Main.Center;
        image   = ImageTrans.Main;
        btmText.FadeOut(0);
        ctText.FadeOut(0);
        image.FadeOut(0);
        yield return(null);

        yield return(new WaitForSeconds(2));

        yield return(normCtTxProcess("\"他来了。\""));

        yield return(normImgProcess("end1", "少年终于来到了洞底,快要耗尽最后的气力"));

        yield return(normImgProcess("end2", "再次见到少年的公主泣不成声"));

        yield return(normCtTxProcess("\"我们没办法在一起。\""));

        yield return(normImgProcess("end3", "公主向少年走来", "可每靠近一步,便痛苦一分"));

        yield return(normCtTxProcess("\"光明与黑暗无法结合。\""));

        yield return(normCtTxProcess("光越来越黯淡,少年也越来越虚弱"));

        yield return(normImgProcess("end4", "最终,熄灭的少年倒在公主怀里"));

        yield return(normCtTxProcess("\"现在我们能真正在一起了。\""));

        yield return(new WaitForSeconds(1));

        image.SetImage("endFinal");
        image.FadeIn(2);
        yield break;
    }