/// <summary>
        /// this gets the available language
        /// </summary>
        /// <returns> available language in local device </returns>
        private List <string> GetLanguages()
        {
            var langAvailable = new List <string> {
                "Default"
            };

            // our spinner only wants to contain the languages supported by the tts and ignore the rest
            var localesAvailable = Locale.GetAvailableLocales().ToList();

            foreach (var locale in localesAvailable)
            {
                LanguageAvailableResult res = textToSpeech.IsLanguageAvailable(locale);
                switch (res)
                {
                case LanguageAvailableResult.Available:
                    langAvailable.Add(locale.DisplayLanguage);
                    break;

                case LanguageAvailableResult.CountryAvailable:
                    langAvailable.Add(locale.DisplayLanguage);
                    break;

                case LanguageAvailableResult.CountryVarAvailable:
                    langAvailable.Add(locale.DisplayLanguage);
                    break;
                }
            }
            langAvailable = langAvailable.OrderBy(t => t).Distinct().ToList();
            return(langAvailable);
        }
示例#2
0
        public void Speak(string text, bool force = false)
        {
            m_text = text;

            m_textToSpeech.Stop();

            m_force = force;
            if (!Sound && !force)
            {
                return;
            }

            Console.WriteLine("Speak TTS {0} {1} {2} --> {3}. Available: {4}",
                              m_language, SpeechRate, m_textToSpeech.Language, text,
                              m_textToSpeech.IsLanguageAvailable(m_language));
            m_textToSpeech.SetLanguage(m_language);
            m_textToSpeech.SetSpeechRate(SpeechRate);
            m_textToSpeech.SetPitch(PitchMultiplier);

            if (Build.VERSION.SdkInt >= BuildVersionCodes.Lollipop)
            { // 5.0, API 21
                string utteranceId = m_text.GetHashCode() + "";
                m_textToSpeech.Speak(m_text, QueueMode.Flush, null, utteranceId);
            }
            else
            {
                m_textToSpeech.Speak(m_text, QueueMode.Flush, null);
            }
        }
示例#3
0
        /// <summary>
        /// 实现 TextToSpeech.IOnInitListener 接口方法
        /// 初始化TTS
        /// </summary>
        /// <param name="status"></param>
        public void OnInit([GeneratedEnum] OperationResult status)
        {
            // if (status != TextToSpeech.SUCCESS) --> 安卓源码
            if (status.ToString() != "Success")
            {
                // 返回并非成功结果, 继续弹出TTS语音选择界面
                InitTextToSpeech();
                return;
            }

            if (mTextToSpeech.IsLanguageAvailable(Java.Util.Locale.Uk) >= 0)
            {
                mTextToSpeech.SetLanguage(Java.Util.Locale.Uk);
            }

            mTextToSpeech.SetPitch(1f);
            mTextToSpeech.SetSpeechRate(1f);

            mTTS_Init_Success = true;

            System.Threading.Tasks.Task.Run(() =>
            {
                Looper.Prepare();
                Toast.MakeText(((Activity)Xamarin.Forms.Forms.Context), "TTS启动成功", ToastLength.Long).Show();
                Looper.Loop();
            });
        }
示例#4
0
        private void InvokeRead(string TextToRead, long MillisecValue)
        {
            var editWhatToSay = FindViewById <EditText>(Resource.Id.etxtTTS);

            editWhatToSay.Text = TextToRead;
            NeedToSpeak        = true;

            if (!string.IsNullOrEmpty(TextToRead))
            {
                // set up the TextToSpeech object
                // third parameter is the speech engine to use
                textToSpeech = new TextToSpeech(this, this, "com.google.android.tts");

                // set up the langauge spinner
                // set the top option to be default
                var langAvailable = new List <string> {
                    "Default"
                };

                // our spinner only wants to contain the languages supported by the tts and ignore the rest
                var localesAvailable = Java.Util.Locale.GetAvailableLocales().ToList();
                foreach (var locale in localesAvailable)
                {
                    LanguageAvailableResult res = textToSpeech.IsLanguageAvailable(locale);
                    switch (res)
                    {
                    case LanguageAvailableResult.Available:
                        langAvailable.Add(locale.DisplayLanguage);
                        break;

                    case LanguageAvailableResult.CountryAvailable:
                        langAvailable.Add(locale.DisplayLanguage);
                        break;

                    case LanguageAvailableResult.CountryVarAvailable:
                        langAvailable.Add(locale.DisplayLanguage);
                        break;
                    }
                }
                langAvailable = langAvailable.OrderBy(t => t).Distinct().ToList();

                var adapter = new ArrayAdapter <string>(this, Android.Resource.Layout.SimpleSpinnerDropDownItem, langAvailable);
                //spinLanguages.Adapter = adapter;

                // set up the speech to use the default langauge
                // if a language is not available, then the default language is used.
                lang = Java.Util.Locale.Default;
                textToSpeech.SetLanguage(lang);

                textToSpeech = new TextToSpeech(this, this, "com.google.android.tts");
                textToSpeech.Speak(TextToRead, QueueMode.Flush, null, null);

                var btnAction = FindViewById <ImageButton>(Resource.Id.imgBtnListen);
                btnAction.SetImageResource(Resource.Drawable.micspeak);
                //@android:drawable/presence_audio_online + Android.Resource.Drawable.PresenceAudioOnline + Android.Resource.Drawable.IcDialogInfo

                NeedToSpeak = false;
            }
        }
        public List <Voice> GetVoices()
        {
            try
            {
                // call this only once to get voices and save them.
                // The following calls, just return the previously saved voices
                if (voicesInitialized)
                {
                    return(androidVoices);
                }

                List <Voice> voices = new List <Voice>();

                var localesAvailable = Java.Util.Locale.GetAvailableLocales();
                foreach (var locale in localesAvailable)
                {
                    try
                    {
                        var res = textToSpeech.IsLanguageAvailable(locale);

                        switch (res)
                        {
                        case LanguageAvailableResult.Available:
                        case LanguageAvailableResult.MissingData:                                  // MissingData actually seems to work ok (Spanish, German)
                            //case LanguageAvailableResult.CountryAvailable:
                            //case LanguageAvailableResult.CountryVarAvailable:

                            // There is "English", there also a long list of English (Australia) ... English(Zimbabwe).
                            // Just take one default locale per language for now
                            if (locale.DisplayLanguage == locale.DisplayName)
                            {
                                voices.Add(new Voice()
                                {
                                    Language = locale.DisplayLanguage,
                                    Name     = locale.DisplayName
                                });

                                //System.Diagnostics.Debug.WriteLine ("DisplayName, avail: " + locale.DisplayName + " " + res.ToString());
                            }
                            break;
                        }
                    }
                    catch (Exception)
                    {
                        continue;
                    }
                }
                voices = voices.OrderBy(i => i.Language).ToList();

                androidVoices     = voices;
                voicesInitialized = true;

                return(androidVoices);
            }
            catch (Exception)
            {
                return(null);
            }
        }
示例#6
0
        private void InitTTSMethod()
        {
            var btnSayIt      = FindViewById <Button>(Resource.Id.btnSpeakEmailForm);
            var editWhatToSay = FindViewById <EditText>(Resource.Id.etxtTTSEmailForm);


            // set up the TextToSpeech object
            // third parameter is the speech engine to use
            textToSpeech = new TextToSpeech(this, this, "com.google.android.tts");

            // set up the langauge spinner
            // set the top option to be default
            var langAvailable = new List <string> {
                "Default"
            };

            // our spinner only wants to contain the languages supported by the tts and ignore the rest
            var localesAvailable = Java.Util.Locale.GetAvailableLocales().ToList();

            foreach (var locale in localesAvailable)
            {
                LanguageAvailableResult res = textToSpeech.IsLanguageAvailable(locale);
                switch (res)
                {
                case LanguageAvailableResult.Available:
                    langAvailable.Add(locale.DisplayLanguage);
                    break;

                case LanguageAvailableResult.CountryAvailable:
                    langAvailable.Add(locale.DisplayLanguage);
                    break;

                case LanguageAvailableResult.CountryVarAvailable:
                    langAvailable.Add(locale.DisplayLanguage);
                    break;
                }
            }
            langAvailable = langAvailable.OrderBy(t => t).Distinct().ToList();

            //var adapter = new ArrayAdapter<string>(this, Android.Resource.Layout.SimpleSpinnerDropDownItem, langAvailable);
            //spinLanguages.Adapter = adapter;

            // set up the speech to use the default langauge
            // if a language is not available, then the default language is used.
            lang = Java.Util.Locale.Default;
            textToSpeech.SetLanguage(lang);

            // connect up the events
            btnSayIt.Click += delegate
            {
                // if there is nothing to say, don't say it
                if (!string.IsNullOrEmpty(editWhatToSay.Text))
                {
                    textToSpeech.Speak(editWhatToSay.Text, QueueMode.Flush, null, null);
                }
            };
        }
        public void InitializeLocaleList()
        {
            // referencing to the local var, the LangAvailable property can't be replaced, it's read-only
            _langList.Clear();
            _langList.Add("Default");

            // our spinner only wants to contain the languages supported by the tts and ignore the rest
            var localesAvailable = Locale.GetAvailableLocales().ToList();

            foreach (var locale in localesAvailable)
            {
                LanguageAvailableResult res = _textToSpeech.IsLanguageAvailable(locale);

                if (IsLocaleAvailable(locale))
                {
                    _langList.Add(locale.DisplayName);
                }
            }
            _langList = _langList.OrderBy(t => t).Distinct().ToList();
        }
示例#8
0
        public void OnInit(OperationResult status)
        {
            if (status.Equals(OperationResult.Success))
            {
                speaker.SetLanguage(Locale.ForLanguageTag("sv-SE"));
                if ((int)speaker.IsLanguageAvailable(Locale.ForLanguageTag(language)) > 0)
                {
                    speaker.SetLanguage(Locale.ForLanguageTag(language));
                }

                speaker.Speak(toSpeak, QueueMode.Flush, null, null);
            }
        }
        private void InitSpeaking()
        {
            // Set our view from the "main" layout resource
            SetContentView(Resource.Layout.MainTTs);

            var editWhatToSay = textBox;

            // set up the TextToSpeech object
            // third parameter is the speech engine to use
            textToSpeech = new TextToSpeech(this, this, "com.google.android.tts");

            // set the top option to be default
            var langAvailable = new List <string> {
                "Default"
            };

            // our spinner only wants to contain the languages supported by the tts and ignore the rest
            var localesAvailable = Java.Util.Locale.GetAvailableLocales().ToList();

            foreach (var locale in localesAvailable)
            {
                LanguageAvailableResult res = textToSpeech.IsLanguageAvailable(locale);
                switch (res)
                {
                case LanguageAvailableResult.Available:
                    langAvailable.Add(locale.DisplayLanguage);
                    break;

                case LanguageAvailableResult.CountryAvailable:
                    langAvailable.Add(locale.DisplayLanguage);
                    break;

                case LanguageAvailableResult.CountryVarAvailable:
                    langAvailable.Add(locale.DisplayLanguage);
                    break;
                }
            }

            // set up the speech to use the default langauge
            // if a language is not available, then the default language is used.
            lang = Java.Util.Locale.Default;
            textToSpeech.SetLanguage(lang);

            // set the speed and pitch
            textToSpeech.SetPitch(.5f);
            textToSpeech.SetSpeechRate(.5f);
            var pitch = 150 / 255f;

            textToSpeech.SetPitch(pitch);
            textToSpeech.SetSpeechRate(pitch);
        }
示例#10
0
        private List <string> GetLanguageSuppport()
        {
            //using defalut tts
            //textextToSpeech = new TextToSpeech(this, this);
            //using special tts
            //Task<TextToSpeech> _tts;
            //_tts = CreateTtsAsync(this, "com.google.android.tts");
            //textToSpeech = _tts.Result;
            //textToSpeech = new TextToSpeech(this, null);

            IList <TextToSpeech.EngineInfo> engines = textToSpeech.Engines;
            var intent = new Intent(TextToSpeech.Engine.ActionCheckTtsData);

            StartActivityForResult(intent, 10);
            langAvailable = new List <string> {
                "Default"
            };
            var localesAvailable = Java.Util.Locale.GetAvailableLocales().ToList();

            foreach (var locale in localesAvailable)
            {
                var res = textToSpeech.IsLanguageAvailable(locale);
                switch (res)
                {
                case LanguageAvailableResult.Available:
                    langAvailable.Add(locale.DisplayLanguage);
                    break;

                case LanguageAvailableResult.CountryAvailable:
                    langAvailable.Add(locale.DisplayLanguage);
                    break;

                case LanguageAvailableResult.CountryVarAvailable:
                    langAvailable.Add(locale.DisplayLanguage);
                    break;
                }
            }

            langAvailable = langAvailable.OrderBy(t => t).Distinct().ToList();
            var adapter = new ArrayAdapter <string>(this, Android.Resource.Layout.SimpleSpinnerDropDownItem, langAvailable);

            spinLanguages.Adapter = adapter;
            return(langAvailable);
        }
        void IOnInitListener.OnInit(OperationResult status)
        {
            if (status == OperationResult.Success)
            {
                Locale defaultOrPassedIn = locale;
                if (locale == null)
                {
                    defaultOrPassedIn = Locale.Default;
                }

                switch (tts.IsLanguageAvailable(defaultOrPassedIn))
                {
                case LanguageAvailableResult.Available:
                case LanguageAvailableResult.CountryAvailable:
                case LanguageAvailableResult.CountryVarAvailable:
                    Log.Debug(LOG_TAG, "SUPPORTED");
                    tts.SetLanguage(locale);
                    tts.SetSpeechRate(1.0f);
                    tts.SetPitch(1.2f);
                    break;

                case LanguageAvailableResult.MissingData:
                    Log.Debug(LOG_TAG, "MISSING_DATA");
                    Log.Debug(LOG_TAG, "require data...");
                    Intent installIntent = new Intent();
                    installIntent.SetAction(TextToSpeech.Engine.ActionInstallTtsData);
                    StartActivity(installIntent);
                    break;

                case LanguageAvailableResult.NotSupported:
                    Log.Debug(LOG_TAG, "NOT SUPPORTED");
                    break;

                default:
                    Speak(ELUSIVE_ANSWERS);
                    break;
                }
            }
        }
        protected override void OnCreate(Bundle bundle)
        {
            base.OnCreate(bundle);

            // Set our view from the "main" layout resource
            SetContentView(Resource.Layout.Main);

            // we need to register the onscreen gadgets we're interested in

            var btnSayIt      = FindViewById <Button>(Resource.Id.btnSpeak);
            var editWhatToSay = FindViewById <EditText>(Resource.Id.editSpeech);
            var spinLanguages = FindViewById <Spinner>(Resource.Id.spinLanguage);
            var txtSpeedVal   = FindViewById <TextView>(Resource.Id.textSpeed);
            var txtPitchVal   = FindViewById <TextView>(Resource.Id.textPitch);
            var seekSpeed     = FindViewById <SeekBar>(Resource.Id.seekSpeed);
            var seekPitch     = FindViewById <SeekBar>(Resource.Id.seekPitch);

            // set up the initial pitch and speed values then the onscreen values
            // the pitch and rate both go from 0f to 1f, however if you have a seek bar with a max of 1, you get a single step
            // therefore, a simpler option is to have the slider go from 0 to 255 and divide the position of the slider by 255 to get
            // the float
            seekSpeed.Progress = seekPitch.Progress = 127;
            txtSpeedVal.Text   = txtPitchVal.Text = "0.5";

            // get the context - easiest way is to obtain it from an on screen gadget
            context = btnSayIt.Context;

            // set up the TextToSpeech object
            // third parameter is the speech engine to use
            textToSpeech = new TextToSpeech(this, this, "com.google.android.tts");

            // set up the langauge spinner
            // set the top option to be default
            var langAvailable = new List <string> {
                "Default"
            };

            // our spinner only wants to contain the languages supported by the tts and ignore the rest
            var localesAvailable = Java.Util.Locale.GetAvailableLocales().ToList();

            foreach (var locale in localesAvailable)
            {
                LanguageAvailableResult res = textToSpeech.IsLanguageAvailable(locale);
                switch (res)
                {
                case LanguageAvailableResult.Available:
                    langAvailable.Add(locale.DisplayLanguage);
                    break;

                case LanguageAvailableResult.CountryAvailable:
                    langAvailable.Add(locale.DisplayLanguage);
                    break;

                case LanguageAvailableResult.CountryVarAvailable:
                    langAvailable.Add(locale.DisplayLanguage);
                    break;
                }
            }
            langAvailable = langAvailable.OrderBy(t => t).Distinct().ToList();

            var adapter = new ArrayAdapter <string>(this, Android.Resource.Layout.SimpleSpinnerDropDownItem, langAvailable);

            spinLanguages.Adapter = adapter;

            // set up the speech to use the default langauge
            // if a language is not available, then the default language is used.
            lang = Java.Util.Locale.Default;
            textToSpeech.SetLanguage(lang);

            // set the speed and pitch
            textToSpeech.SetPitch(.5f);
            textToSpeech.SetSpeechRate(.5f);

            // connect up the events
            btnSayIt.Click += delegate
            {
                // if there is nothing to say, don't say it
                if (!string.IsNullOrEmpty(editWhatToSay.Text))
                {
                    textToSpeech.Speak(editWhatToSay.Text, QueueMode.Flush, null);
                }
            };

            // sliders
            seekPitch.StopTrackingTouch += (object sender, SeekBar.StopTrackingTouchEventArgs e) =>
            {
                var seek     = sender as SeekBar;
                var progress = seek.Progress / 255f;
                textToSpeech.SetPitch(progress);
                txtPitchVal.Text = progress.ToString("F2");
            };
            seekSpeed.StopTrackingTouch += (object sender, SeekBar.StopTrackingTouchEventArgs e) =>
            {
                var seek     = sender as SeekBar;
                var progress = seek.Progress / 255f;
                textToSpeech.SetSpeechRate(progress);
                txtSpeedVal.Text = progress.ToString("F2");
            };

            spinLanguages.ItemSelected += (object sender, AdapterView.ItemSelectedEventArgs e) =>
            {
                lang = Java.Util.Locale.GetAvailableLocales().FirstOrDefault(t => t.DisplayLanguage == langAvailable[(int)e.Id]);
                // create intent to check the TTS has this language installed
                var checkTTSIntent = new Intent();
                checkTTSIntent.SetAction(TextToSpeech.Engine.ActionCheckTtsData);
                StartActivityForResult(checkTTSIntent, NeedLang);
            };
        }
        private void InitTTSMethod()
        {
            btnSayIt = FindViewById <Button>(Resource.Id.btnReadSMSReader);

            // set up the TextToSpeech object
            // third parameter is the speech engine to use
            textToSpeech = new TextToSpeech(this, this, "com.google.android.tts");

            // set up the langauge spinner
            // set the top option to be default
            var langAvailable = new List <string> {
                "Default"
            };

            // our spinner only wants to contain the languages supported by the tts and ignore the rest
            var localesAvailable = Java.Util.Locale.GetAvailableLocales().ToList();

            foreach (var locale in localesAvailable)
            {
                LanguageAvailableResult res = textToSpeech.IsLanguageAvailable(locale);
                switch (res)
                {
                case LanguageAvailableResult.Available:
                    langAvailable.Add(locale.DisplayLanguage);
                    break;

                case LanguageAvailableResult.CountryAvailable:
                    langAvailable.Add(locale.DisplayLanguage);
                    break;

                case LanguageAvailableResult.CountryVarAvailable:
                    langAvailable.Add(locale.DisplayLanguage);
                    break;
                }
            }
            langAvailable = langAvailable.OrderBy(t => t).Distinct().ToList();

            lang = Java.Util.Locale.Default;
            textToSpeech.SetLanguage(lang);

            // connect up the events
            btnSayIt.Click += delegate
            {
                // if there is nothing to say, don't say it
                var EmailsToRead = "";
                EmailsToRead += " Message is.: " + SMSMessage;
                EmailsToRead += " from.:" + SMSFrom;
                EmailsToRead += " sent on.: " + SMSDate;

                if (!string.IsNullOrEmpty(EmailsToRead))
                {
                    if (EmailsToRead.Length > 3000)
                    {
                        textToSpeech.Speak(EmailsToRead.Substring(0, 3000), QueueMode.Add, null, null);
                    }
                    else
                    {
                        textToSpeech.Speak(EmailsToRead, QueueMode.Add, null, null);
                    }
                }
            };
        }
示例#14
0
        protected override void OnCreate(Bundle bundle)
        {
            base.OnCreate(bundle);
            SetContentView(Resource.Layout.activity_main);
            var btnSayIt      = FindViewById <Button>(Resource.Id.btnSpeak);
            var editWhatToSay = FindViewById <EditText>(Resource.Id.editSpeech);
            var spinLanguages = FindViewById <Spinner>(Resource.Id.spinLanguage);
            var txtSpeedVal   = FindViewById <TextView>(Resource.Id.textSpeed);
            var txtPitchVal   = FindViewById <TextView>(Resource.Id.textPitch);
            var seekSpeed     = FindViewById <SeekBar>(Resource.Id.seekSpeed);
            var seekPitch     = FindViewById <SeekBar>(Resource.Id.seekPitch);

            seekSpeed.Progress = seekPitch.Progress = 127;
            txtSpeedVal.Text   = txtPitchVal.Text = "0.5";
            context            = btnSayIt.Context;
            textToSpeech       = new TextToSpeech(this, this, "com.google.android.tts");
            var langAvailable = new List <string> {
                "Default"
            };
            var localesAvailable = Java.Util.Locale.GetAvailableLocales().ToList();

            foreach (var locale in localesAvailable)
            {
                LanguageAvailableResult res = textToSpeech.IsLanguageAvailable(locale);
                switch (res)
                {
                case LanguageAvailableResult.Available:
                    langAvailable.Add(locale.DisplayLanguage);
                    break;

                case LanguageAvailableResult.CountryAvailable:
                    langAvailable.Add(locale.DisplayLanguage);
                    break;

                case LanguageAvailableResult.CountryVarAvailable:
                    langAvailable.Add(locale.DisplayLanguage);
                    break;
                }
            }

            langAvailable = langAvailable.OrderBy(t => t).Distinct().ToList();
            var adapter = new ArrayAdapter <string>(this, Android.Resource.Layout.SimpleSpinnerDropDownItem, langAvailable);

            spinLanguages.Adapter = adapter;
            lang = Java.Util.Locale.Default;
            textToSpeech.SetLanguage(lang);
            textToSpeech.SetPitch(0.5f);
            textToSpeech.SetSpeechRate(0.5f);
            btnSayIt.Click += delegate
            {
                if (!string.IsNullOrEmpty(editWhatToSay.Text))
                {
                    textToSpeech.Speak(editWhatToSay.Text, QueueMode.Flush, null);
                }
            };
            seekPitch.StopTrackingTouch += (object sender, SeekBar.StopTrackingTouchEventArgs e) =>
            {
                var seek     = sender as SeekBar;
                var progress = seek.Progress / 255f;
                textToSpeech.SetPitch(progress);
                txtPitchVal.Text = progress.ToString("F2");
            };
            seekSpeed.StopTrackingTouch += (object sender, SeekBar.StopTrackingTouchEventArgs e) =>
            {
                var seek     = sender as SeekBar;
                var progress = seek.Progress / 255f;
                textToSpeech.SetSpeechRate(progress);
                txtSpeedVal.Text = progress.ToString("F2");
            };
            spinLanguages.ItemSelected += (object sender, AdapterView.ItemSelectedEventArgs e) =>
            {
                lang = Java.Util.Locale.GetAvailableLocales().FirstOrDefault(t => t.DisplayLanguage == langAvailable[(int)e.Id]);
                var checkTTSIntent = new Intent();
                checkTTSIntent.SetAction(TextToSpeech.Engine.ActionCheckTtsData);
                StartActivityForResult(checkTTSIntent, NeedLang);
            };
        }
示例#15
0
        ///////////////////////////////////////////////////////

        protected override void OnCreate(Bundle bundle)
        {
            base.OnCreate(bundle);;
            string TxtToVoice = this.Intent.GetStringExtra("TxtToVoice");
            int    para2      = this.Intent.GetIntExtra("DelayTime", -1);

            isRecording = false;
            SetContentView(Resource.Layout.TextToLuisMain);

            textBox        = FindViewById <TextView>(Resource.Id.textYourText);
            LuisBox_Intent = FindViewById <TextView>(Resource.Id.LuisIntentText);
            LuisBox_Entiti = FindViewById <TextView>(Resource.Id.LuisEntitiText);

            int para3 = this.Intent.GetIntExtra("para3", -1);

            if (para3 >= 0)
            {
                VoiceIndex = para3; para3 = 0;
                PollingJobTime(300, para3);
            }
            else
            {
                PollingJobTime(300, 0);
            }
            textToSpeech = new TextToSpeech(this, this, "com.google.android.tts");
            var langAvailable = new List <string> {
                "Default"
            };

            // our spinner only wants to contain the languages supported by the tts and ignore the rest
            var localesAvailable = Java.Util.Locale.GetAvailableLocales().ToList();

            foreach (var locale in localesAvailable)
            {
                LanguageAvailableResult res = textToSpeech.IsLanguageAvailable(locale);
                switch (res)
                {
                case LanguageAvailableResult.Available:
                    langAvailable.Add(locale.DisplayLanguage);
                    break;

                case LanguageAvailableResult.CountryAvailable:
                    langAvailable.Add(locale.DisplayLanguage);
                    break;

                case LanguageAvailableResult.CountryVarAvailable:
                    langAvailable.Add(locale.DisplayLanguage);
                    break;
                }
            }
            langAvailable = langAvailable.OrderBy(t => t).Distinct().ToList();

            var adapter = new ArrayAdapter <string>(this, Android.Resource.Layout.SimpleSpinnerDropDownItem, langAvailable);

            // set up the speech to use the default langauge
            // if a language is not available, then the default language is used.
            lang = Java.Util.Locale.Default;
            textToSpeech.SetLanguage(lang);

            // set the speed and pitch
            textToSpeech.SetPitch(.9f);
            textToSpeech.SetSpeechRate(.9f);


            // check to see if we can actually record - if we can, assign the event to the button
            string rec = Android.Content.PM.PackageManager.FeatureMicrophone;

            if (rec != "android.hardware.microphone")
            {
                // no microphone, no recording. Disable the button and output an alert
                var alert = new AlertDialog.Builder(recButton.Context);
                alert.SetTitle("You don't seem to have a microphone to record with");
                alert.SetPositiveButton("OK", (sender, e) =>
                {
                    textBox.Text      = "No microphone present";
                    recButton.Enabled = false;
                    return;
                });

                alert.Show();
            }
        }
示例#16
0
        protected override void OnCreate(Bundle bundle)
        {
            base.OnCreate(bundle);
            SetContentView(Resource.Layout.Main);

            //Speak to text
            isRecording = false;
            recButton   = FindViewById <Button> (Resource.Id.btnRecord);
            Log.Info("MainActivity", "recButton 1=" + recButton);
            textBox = FindViewById <TextView> (Resource.Id.textYourText);
            string rec = Android.Content.PM.PackageManager.FeatureMicrophone;

            if (rec != "android.hardware.microphone")
            {
                // no microphone, no recording. Disable the button and output an alert
                var alert = new AlertDialog.Builder(recButton.Context);
                alert.SetTitle("You don't seem to have a microphone to record with");
                alert.SetPositiveButton("OK", (sender, e) => {
                    textBox.Text      = "No microphone present";
                    recButton.Enabled = false;
                    return;
                });

                alert.Show();
            }
            else
            {
                Log.Info("MainActivity", "recButton 2=" + recButton);
                recButton.Click += delegate {
                    // change the text on the button
                    recButton.Text = "End Recording";
                    isRecording    = !isRecording;
                    if (isRecording)
                    {
                        Log.Info("MainActivity", "isRecording=" + isRecording);
                        // create the intent and start the activity
                        var voiceIntent = new Intent(RecognizerIntent.ActionRecognizeSpeech);
                        voiceIntent.PutExtra(RecognizerIntent.ExtraLanguageModel, RecognizerIntent.LanguageModelFreeForm);

                        // put a message on the modal dialog
                        voiceIntent.PutExtra(RecognizerIntent.ExtraPrompt, Application.Context.GetString(Resource.String.messageSpeakNow));

                        // if there is more then 1.5s of silence, consider the speech over
                        voiceIntent.PutExtra(RecognizerIntent.ExtraSpeechInputCompleteSilenceLengthMillis, 1500);
                        voiceIntent.PutExtra(RecognizerIntent.ExtraSpeechInputPossiblyCompleteSilenceLengthMillis, 1500);
                        voiceIntent.PutExtra(RecognizerIntent.ExtraSpeechInputMinimumLengthMillis, 15000);
                        voiceIntent.PutExtra(RecognizerIntent.ExtraMaxResults, 1);

                        // you can specify other languages recognised here, for example
                        // voiceIntent.PutExtra(RecognizerIntent.ExtraLanguage, Java.Util.Locale.German);
                        // if you wish it to recognise the default Locale language and German
                        // if you do use another locale, regional dialects may not be recognised very well

                        voiceIntent.PutExtra(RecognizerIntent.ExtraLanguage, Java.Util.Locale.Default);
                        StartActivityForResult(voiceIntent, VOICE);
                    }
                };
            }

            //Text to speak
            var btnSayIt      = FindViewById <Button> (Resource.Id.btnSpeak);
            var editWhatToSay = FindViewById <EditText> (Resource.Id.editSpeech);
            var spinLanguages = FindViewById <Spinner> (Resource.Id.spinLanguage);
            var txtSpeedVal   = FindViewById <TextView> (Resource.Id.textSpeed);
            var txtPitchVal   = FindViewById <TextView> (Resource.Id.textPitch);
            var seekSpeed     = FindViewById <SeekBar> (Resource.Id.seekSpeed);
            var seekPitch     = FindViewById <SeekBar> (Resource.Id.seekPitch);

            seekSpeed.Progress = seekPitch.Progress = 127;
            txtSpeedVal.Text   = txtPitchVal.Text = "1.0";
            context            = btnSayIt.Context;
            textToSpeech       = new TextToSpeech(this, this, "com.google.android.tts");
            var langAvailable = new List <string> {
                "Default"
            };
            var localesAvailable = Java.Util.Locale.GetAvailableLocales().ToList();

            foreach (var locale in localesAvailable)
            {
                LanguageAvailableResult res = textToSpeech.IsLanguageAvailable(locale);
                Log.Info("MainActivity", "locale available=" + locale);
                switch (res)
                {
                case LanguageAvailableResult.Available:
                    langAvailable.Add(locale.DisplayLanguage);
                    break;

                case LanguageAvailableResult.CountryAvailable:
                    langAvailable.Add(locale.DisplayLanguage);
                    break;

                case LanguageAvailableResult.CountryVarAvailable:
                    langAvailable.Add(locale.DisplayLanguage);
                    break;
                }
            }
            langAvailable = langAvailable.OrderBy(t => t).Distinct().ToList();
            var adapter = new ArrayAdapter <string> (this, Android.Resource.Layout.SimpleSpinnerDropDownItem, langAvailable);

            spinLanguages.Adapter = adapter;
            lang = Java.Util.Locale.Default;
            textToSpeech.SetLanguage(lang);
            textToSpeech.SetPitch(1.1f);
            textToSpeech.SetSpeechRate(1.0f);
            btnSayIt.Click += delegate {
                Log.Info("MainActivity", "btnSayIt: " + editWhatToSay.Text);
                if (!string.IsNullOrEmpty(editWhatToSay.Text))
                {
                    textToSpeech.Speak(editWhatToSay.Text, QueueMode.Flush, null);
                }
            };
            seekPitch.StopTrackingTouch += (object sender, SeekBar.StopTrackingTouchEventArgs e) => {
                var seek     = sender as SeekBar;
                var progress = seek.Progress / 255f;
                textToSpeech.SetPitch(progress);
                txtPitchVal.Text = progress.ToString("F2");
            };
            seekSpeed.StopTrackingTouch += (object sender, SeekBar.StopTrackingTouchEventArgs e) => {
                var seek     = sender as SeekBar;
                var progress = seek.Progress / 255f;
                textToSpeech.SetSpeechRate(progress);
                txtSpeedVal.Text = progress.ToString("F2");
            };
            spinLanguages.ItemSelected += (object sender, AdapterView.ItemSelectedEventArgs e) => {
                lang = Java.Util.Locale.GetAvailableLocales().FirstOrDefault(t => t.DisplayLanguage == langAvailable [(int)e.Id]);
                // create intent to check the TTS has this language installed
                var checkTTSIntent = new Intent();
                checkTTSIntent.SetAction(TextToSpeech.Engine.ActionCheckTtsData);
                StartActivityForResult(checkTTSIntent, NeedLang);
            };
            //VOLUMKONTROLL!! Volumet er uavhengig fra alle andre volumkontroller på device!

            //parsing
            var btnTell = FindViewById <Button> (Resource.Id.btnTell);
            var say     = FindViewById <EditText> (Resource.Id.textYouSay);

            btnTell.Click += delegate {
                Log.Info("MainActivity", "btnTell: " + say.Text);
                if (!string.IsNullOrEmpty(say.Text))
                {
                    String tell = learner.respondToSentence(say.Text);
                    textBox.Text = tell;
                    textToSpeech.Speak(tell, QueueMode.Flush, null);
                    //learn (say.Text);
                }
            };
        }
 public void OnInit(Android.Speech.Tts.OperationResult result)
 {
     Console.WriteLine(Speech.IsLanguageAvailable(Java.Util.Locale.English));
     Speech.SetLanguage(Java.Util.Locale.English);
 }