void Start() { lineIndex = 0; storyLines = story.Split('\n'); textManager.SetActionOnceShown(() => PreviousLineShow()); textManager.ClearText(); StartCoroutine(ShowNextLineWithDelay(1f)); }
void SetUpStory() { exposed = false; defiance = 0; pos = startPos; textManager.ClearText(); int citizenNumber = GenerateRandomNumber(6); int cityNumber = GenerateRandomNumber(1); foreach (var pair in branches) { if (pair.Value.GetText().Contains("[rand_6_digit_num]")) { pair.Value.InsertInput("[rand_6_digit_num]", citizenNumber.ToString("D6")); } if (pair.Value.GetText().Contains("[rand_1_digit_num]")) { pair.Value.InsertInput("[rand_1_digit_num]", cityNumber.ToString()); } } titleText.SetActive(true); inputField.gameObject.SetActive(false); startButton.SetActive(true); loadingCircle.SetActive(true); }
void EndLevel() { textManager.ClearText(); SceneManager.LoadScene("results"); }
public void HideText() { textManager.ClearText(); gameObject.SetActive(false); }