示例#1
0
 /// <summary>
 ///     Initializes a new instance of the <see cref="TextDraw" /> class.
 /// </summary>
 /// <param name="position">The position of the textdraw on the screen.</param>
 /// <param name="text">The text of the textdraw.</param>
 /// <param name="font">The <see cref="TextDrawFont" /> of the textdraw.</param>
 /// <param name="foreColor">The foreground <see cref="Color" /> of the textdraw.</param>
 public TextDraw(Vector2 position, string text, TextDrawFont font, Color foreColor) : this(position, text, font)
 {
     _foreColor = foreColor;
 }
 /// <summary>
 ///     Initializes a new instance of the <see cref="PlayerTextDraw" /> class.
 /// </summary>
 /// <param name="owner">The owner of the player-textdraw.</param>
 /// <param name="position">The position of the player-textdraw on the screen.</param>
 /// <param name="text">The text of the player-textdraw.</param>
 /// <param name="font">The <see cref="TextDrawFont" /> of the player-textdraw.</param>
 /// <param name="foreColor">The foreground <see cref="Color" /> of the player-textdraw.</param>
 public PlayerTextDraw(BasePlayer owner, Vector2 position, string text, TextDrawFont font, Color foreColor)
     : this(owner, position, text, font)
 {
     ForeColor = foreColor;
 }
示例#3
0
 /// <summary>
 ///     Initializes a new instance of the <see cref="TextDraw" /> class.
 /// </summary>
 /// <param name="position">The position of the textdraw on the screen.</param>
 /// <param name="text">The text of the textdraw.</param>
 /// <param name="font">The <see cref="TextDrawFont" /> of the textdraw.</param>
 public TextDraw(Vector2 position, string text, TextDrawFont font) : this(position, text)
 {
     _font = font;
 }
 /// <summary>
 ///     Initializes a new instance of the <see cref="PlayerTextDraw" /> class.
 /// </summary>
 /// <param name="owner">The owner of the player-textdraw.</param>
 /// <param name="position">The position of the player-textdraw on the screen.</param>
 /// <param name="text">The text of the player-textdraw.</param>
 /// <param name="font">The <see cref="TextDrawFont" /> of this textdraw.</param>
 public PlayerTextDraw(BasePlayer owner, Vector2 position, string text, TextDrawFont font)
     : this(owner, position, text)
 {
     Font = font;
 }