protected override void ClearOptions() { if (textBoxUIManager != null) { textBoxUIManager.InterceptActionPress(); textBoxUIManager = null; } ClearActionButtons(); ClearHypotheticalStatsDisplay(); ClearAdditionalOverlays(); ClearItemButtons(); ClearValidItems(); ClearSectionButtons(); base.ClearOptions(); }
public bool DisplayItemInfo(ItemDisplayContext displayContext, ItemData itemData) { int itemID = ItemData.INVALID_ITEM_ID; GameTextDatabase textDatabase = null; TextBoxUIManager textBoxUIManager = null; bool boxCreated = false; bool displaySuccessful = false; ItemDisplayScheme displayScheme = null; ItemDisplayScheme.DisplayProperty[] schemeProperties = null; if ((itemData != null) && (itemDisplaySchemes != null) && (itemDisplayContexts != null)) { itemID = itemData.itemID; if (itemID != ItemData.INVALID_ITEM_ID) { textDatabase = GameTextDatabase.Instance; textBoxUIManager = TextBoxUIManager.Instance; for (int i = 0; i < itemDisplayContexts.Length; i++) { if (itemDisplayContexts[i] == displayContext) { if (itemDisplaySchemes.Length > i) { displayScheme = itemDisplaySchemes[i]; } } } if ((displayScheme != null) && (textDatabase != null) && (textBoxUIManager != null)) { schemeProperties = displayScheme.properties; if (displayScheme.ConfiguredProperly() && (schemeProperties != null)) { string itemName = null; string itemDescription = null; string boxText = null; Sprite boxPicture = null; Vector2 boxPositionRates = Vector2.zero; Vector2 boxMaxSizeRates = Vector2.zero; bool toDiscard = false; for (int i = 0; i < schemeProperties.Length; i++) { boxText = null; boxPicture = null; switch (schemeProperties[i]) { case ItemDisplayScheme.DisplayProperty.Name: if (itemName == null) { itemDescription = textDatabase.GetItemDescription(itemID, ref itemName); } boxText = itemName; break; case ItemDisplayScheme.DisplayProperty.Description: if (itemDescription == null) { itemDescription = textDatabase.GetItemDescription(itemID, ref itemName); } boxText = itemDescription; break; case ItemDisplayScheme.DisplayProperty.Icon: boxPicture = itemData.itemIcon; break; case ItemDisplayScheme.DisplayProperty.Tutorial: boxText = textDatabase.GetPlatformText(textIDInventoryTutorial, currentPlatform, ref toDiscard); break; } boxPositionRates = displayScheme.positionRates[i]; boxMaxSizeRates = displayScheme.maxSizeRates[i]; boxCreated = textBoxUIManager.ShowDialogue(boxText, 0f, boxPicture, false, boxMaxSizeRates, boxPositionRates, null, itemData); if (!displaySuccessful) { displaySuccessful = boxCreated; } } } } } } return(displaySuccessful); }
protected override bool CheckOptionsHit(Vector2 canvasPoint) { if (!base.CheckOptionsHit(canvasPoint)) { if ((sectionButtonTransforms != null) && (actionButtonTransforms == null)) { for (int i = 0; i < sectionButtonTransforms.Length; i++) { if (CheckTransformPointCollision(sectionButtonTransforms[i], canvasPoint)) { if ((chosenSectionIndex > -1) && (chosenSectionIndex != i)) { sectionButtons[chosenSectionIndex].SetPressed(false); ClearItemButtons(); ClearValidItems(); chosenSectionIndex = i; sectionButtons[i].SetPressed(true); SeparateValidItems(); CreateItemButtons(); } return(true); } } } if ((itemButtonTransforms != null) && (actionButtonTransforms == null)) { for (int i = firstItemIndex; i <= lastItemIndex; i++) { if (CheckTransformPointCollision(itemButtonTransforms[i], canvasPoint)) { if (i != chosenItemIndex) { ChangeButtonState(true, itemButtons[i], itemTexts[i], itemAmountComponents[i]); } checkingItemIndex = i; CreateAdditionalOverlays(); CreateHypotheticalStatsDisplay(); CreateActionButtons(); if (itemDatabase.DisplayItemInfo(ItemDatabase.ItemDisplayContext.Inventory, validItems[i])) { textBoxUIManager = TextBoxUIManager.Instance; } return(true); } } if (CheckTransformPointCollision(itemAdvanceButtonTransform, canvasPoint)) { if ((itemButtons.Length - 1) > lastItemIndex) { firstItemIndex += itemDisplayScheme.elementsScrolled; lastItemIndex += itemDisplayScheme.elementsScrolled; if (lastItemIndex >= itemButtons.Length) { lastItemIndex = itemButtons.Length - 1; } RepositionItemButtons(); itemAdvanceButton.SetPressed(!((itemButtons.Length - 1) > lastItemIndex)); itemReturnButton.SetPressed(!(firstItemIndex > 0)); } return(true); } if (CheckTransformPointCollision(itemReturnButtonTransform, canvasPoint)) { if (firstItemIndex > 0) { firstItemIndex -= itemDisplayScheme.elementsScrolled; Vector2[] allElementPositions = itemDisplayScheme.elementPositionRates; lastItemIndex = allElementPositions.Length - 1; RepositionItemButtons(); itemReturnButton.SetPressed(!(firstItemIndex > 0)); itemAdvanceButton.SetPressed(!((itemButtons.Length - 1) > lastItemIndex)); } return(true); } } if (actionButtonTransforms != null) { for (int i = 0; i < actionButtonTransforms.Length; i++) { if (CheckTransformPointCollision(actionButtonTransforms[i], canvasPoint)) { if (!actionButtons[i].IsPressed()) { switch (itemActions[i]) { case ChoiceEffect.Equip: player.EquipItem(validItems[checkingItemIndex]); UpdateStatsDisplay(); if (chosenItemIndex > -1) { ChangeButtonState(false, itemButtons[chosenItemIndex], itemTexts[chosenItemIndex], itemAmountComponents[chosenItemIndex]); } chosenItemIndex = checkingItemIndex; break; case ChoiceEffect.Unequip: player.UnequipItem(validItems[checkingItemIndex].itemID); UpdateStatsDisplay(); ChangeButtonState(false, itemButtons[checkingItemIndex], itemTexts[checkingItemIndex], itemAmountComponents[checkingItemIndex]); checkingItemIndex = -1; chosenItemIndex = -1; break; case ChoiceEffect.Use: break; case ChoiceEffect.CloseMenu: if (checkingItemIndex != chosenItemIndex) { ChangeButtonState(false, itemButtons[checkingItemIndex], itemTexts[checkingItemIndex], itemAmountComponents[checkingItemIndex]); } break; } ClearActionButtons(); ClearHypotheticalStatsDisplay(); ClearAdditionalOverlays(); if (textBoxUIManager != null) { textBoxUIManager.InterceptActionPress(); textBoxUIManager = null; } } return(true); } } } } return(false); }
protected override void Awake() { base.Awake(); itemDatabase = null; textBoxUIManager = null; sectionButtonModel = null; itemButtonModel = null; itemReturnButtonModel = null; itemAdvanceButtonModel = null; actionButtonModel = null; if (sectionDisplayScheme != null) { sectionButtonModel = CheckButtonValidity(sectionDisplayScheme.buttonElementModel); } Vector2[] itemContentOffsets = null; if (itemDisplayScheme != null) { itemButtonModel = CheckButtonValidity(itemDisplayScheme.buttonElementModel); itemReturnButtonModel = CheckButtonValidity(itemDisplayScheme.buttonReturnModel); itemAdvanceButtonModel = CheckButtonValidity(itemDisplayScheme.buttonAdvanceModel); itemContentOffsets = itemDisplayScheme.elementContentOffsetRates; } if (actionDisplayScheme != null) { actionButtonModel = CheckButtonValidity(actionDisplayScheme.buttonElementModel); } sectionButtonObjects = null; sectionButtonTransforms = null; sectionButtons = null; sectionTextObjects = null; sectionTexts = null; chosenSectionIndex = -1; itemButtonObjects = null; itemButtonTransforms = null; itemButtons = null; itemTextObjects = null; itemTextTransforms = null; itemTexts = null; itemTextOffsetRates = Vector2.zero; itemAmountObjects = null; itemAmountTransforms = null; itemAmountComponents = null; itemAmountOffsetRates = Vector2.zero; if (itemContentOffsets != null) { if (itemContentOffsets.Length > 0) { itemTextOffsetRates = itemContentOffsets[0]; if (itemContentOffsets.Length > 1) { itemAmountOffsetRates = itemContentOffsets[1]; } } } itemReturnButtonObject = null; itemReturnButtonTransform = null; itemReturnButton = null; itemAdvanceButtonObject = null; itemAdvanceButtonTransform = null; itemAdvanceButton = null; chosenItemIndex = -1; checkingItemIndex = -1; firstItemIndex = -1; lastItemIndex = -1; validItems = new List <ItemData>(); validItemUnits = new List <int>(); secondOverlayObject = null; secondOverlayImage = null; thirdOverlayObject = null; thirdOverlayImage = null; hypotheticObjects = null; hypotheticTexts = null; actionButtonObjects = null; actionButtonTransforms = null; actionButtons = null; actionTextObjects = null; actionTexts = null; }
void Awake() { cameraObject = null; cameraComponent = null; cameraController = null; inputCollider = gameObject.GetComponent <BoxCollider2D>(); inputColliderOriWidth = 0f; inputColliderOriHeight = 0f; inputColliderAltWidth = 0f; inputColliderAltHeight = 0f; inputColliderAltered = false; colliderValid = false; gameController = null; challengeEditor = null; challengeCanvas = null; challengeStage = null; menu = null; textBoxUIManager = null; textBoxManager = null; transactionBoxManager = null; loadVirtualKeypad = false; #if UNITY_ANDROID && !UNITY_EDITOR loadVirtualKeypad = true; #endif interfaceCanvasObject = null; interfaceCanvas = null; interfaceCanvasScreenRect = new Rect(0f, 0f, 0f, 0f); halfCanvasScreenWidth = 0f; halfCanvasScreenHeight = 0f; interfaceCanvasFactor = 0f; stickLeftBackgroundObject = null; stickLeftForegroundObject = null; stickRightBackgroundObject = null; stickRightForegroundObject = null; stickLeftBackgroundTrans = null; stickLeftForegroundTrans = null; stickRightBackgroundTrans = null; stickRightForegroundTrans = null; stickLeftBackgroundImage = null; stickLeftForegroundImage = null; stickRightBackgroundImage = null; stickRightForegroundImage = null; buttonObjectPause = null; buttonComponentPause = null; buttonTriggerPause = null; buttonImagePause = null; actionPressPause = null; visualBlockRequested = false; functionalBlockRequested = false; blockerEventIDs = null; controlsEnabled = false; virtualKeypadVisible = false; cameraPixelWidth = 0; cameraPixelHeight = 0; draggingLeftStick = false; draggingRightStick = false; stickLeftNeutralPos = Vector2.zero; stickLeftTiltedPos = Vector2.zero; stickLeftDirection = Vector2.zero; stickRightNeutralPos = Vector2.zero; stickRightTiltedPos = Vector2.zero; stickRightDirection = Vector2.zero; stickActiveRadius = STICK_ACTIVE_RADIUS; stickActiveRadiusSqr = stickActiveRadius * stickActiveRadius; stickMaxRadius = STICK_MAX_RADIUS; if (stickMaxRadius < stickActiveRadius) { stickMaxRadius = stickActiveRadius; } stickMaxRadiusSqr = stickMaxRadius * stickMaxRadius; }
public void SetBoxManagers(TextBoxUIManager newTextBoxUIManager, TextBoxManager newTextBoxManager, TransactionBoxManager newTransactionBoxManager) { textBoxUIManager = newTextBoxUIManager; textBoxManager = newTextBoxManager; transactionBoxManager = newTransactionBoxManager; }