private void ConsensusNormal(double averageTime, int height) { Status.BlockCount = height; Status.Time = DateTime.Now; Dispatcher.BeginInvoke(new Action(() => { TextBox1.WriteLine($"出块正常,平均出块时间{averageTime}秒 {height}, {DateTime.Now.ToString()}"); })); }
private void ConsensusStoped(int block) { var msg = $"NEO停止出块,超过{Math.Round((DateTime.Now - Status.Time).TotalMinutes)}分钟未出块"; Dispatcher.BeginInvoke(new Action(() => { TextBox1.WriteLine($"{msg}, { DateTime.Now.ToString()}"); })); Tools.SendMail(msg, "NEO停止出块❗❗❗"); Tools.Call(); }
private void ConsensusStoped(int block) { var msg = $"NEO停止出块,超过{Math.Round((DateTime.Now - Status.Time).TotalMinutes)}分钟未出块<br /><br />" + $"NEO has stopped generating blocks for more than {Math.Round((DateTime.Now - Status.Time).TotalMinutes)} minutes."; Dispatcher.BeginInvoke(new Action(() => { TextBox1.WriteLine($"{msg}, { DateTime.Now.ToString()}"); })); Tools.SendMail(msg, "🆘NEO停止出块 NEO has stopped generating blocks"); Tools.Call(); }
private void ConsensusSlow(double averageTime, int height) { var msg = $"NEO出块变慢,最近5分钟平均出块时间为{averageTime}秒。<br />PS:异常区间:{Status.BlockCount}~{height}。"; Dispatcher.BeginInvoke(new Action(() => { TextBox1.WriteLine($"{msg}, { DateTime.Now.ToString()}"); })); Tools.SendMail(msg, "NEO出块变慢❗"); Status.BlockCount = height; Status.Time = DateTime.Now; }
/// <summary> /// 获取种子节点的区块高度 /// </summary> private void GetNodesBlockCount() { Status.HeightList.ForEach(p => { p.Refresh(); Dispatcher.BeginInvoke(new Action(() => { TextBox1.WriteLine(p.ToString()); })); }); Dispatcher.BeginInvoke(new Action(() => { TextBox1.WriteLine($"{DateTime.Now.ToString()}\t {Status.HeightList.Max(p => p.BlockCount)}"); })); }
private void ConsensusNormal(double averageTime, int height) { Status.BlockCount = height; Status.Time = DateTime.Now; var msg = $"出块正常,平均出块时间{averageTime}秒 {height}, {DateTime.Now}"; Dispatcher.BeginInvoke(new Action(() => { TextBox1.WriteLine(msg); })); File.AppendAllText(Tools.LogFileName, msg + "\r\n"); }
private void ConsensusStoped() { var msg = $"Neo停止出块,超过{Math.Round((DateTime.Now - Status.Time).TotalMinutes)}分钟未出块"; Dispatcher.BeginInvoke(new Action(() => { TextBox1.WriteLine($"{msg}, { DateTime.Now}"); })); File.AppendAllText(Tools.LogFileName, msg + "\r\n"); Tools.SendMail(msg, "Neo停止出块❗❗❗"); Tools.WeChat(msg); }
private void ConsensusSlow(double averageTime, int height) { var msg = $"NEO出块变慢,最近5分钟平均出块时间为{averageTime}秒。<br />PS:异常区间:{Status.BlockCount}~{height}。<br /><br />" + $"NEO block generation is slow, the average block generation time for the last 5 minutes is {averageTime} seconds. <br />PS: Exception interval: {Status.BlockCount}~{height}."; Dispatcher.BeginInvoke(new Action(() => { TextBox1.WriteLine($"{msg}, { DateTime.Now.ToString()}"); })); Tools.SendMail(msg, "⚠NEO出块变慢 NEO block generation is slow"); Status.BlockCount = height; Status.Time = DateTime.Now; }
private void ConsensusSlow(double averageTime, int height) { var msg = $"Neo出块变慢,最近5分钟平均出块时间为{averageTime}秒。PS:异常区间:{Status.BlockCount}~{height}。"; Dispatcher.BeginInvoke(new Action(() => { TextBox1.WriteLine($"{msg}, {DateTime.Now}"); })); File.AppendAllText(Tools.LogFileName, msg + "\r\n"); Tools.SendMail(msg, "Neo出块变慢❗"); Tools.WeChat(msg); Status.BlockCount = height; Status.Time = DateTime.Now; }
/// <summary> /// 获取种子节点的区块高度 /// </summary> private void GetNodesBlockCount() { var config = JObject.Parse(File.ReadAllText("config.json")); Status.BlockCountList.Clear(); config["nodes"].ToList().ForEach(p => Status.BlockCountList.Add(new NodeBlockCount(p.ToString(), 0))); Dispatcher.BeginInvoke(new Action(() => { TextBox0.Clear(); })); Status.BlockCountList.ForEach(node => { node.GetBlockCount(); Dispatcher.BeginInvoke(new Action(() => { TextBox0.WriteLine(node.ToString()); })); }); Dispatcher.BeginInvoke(new Action(() => { TextBox1.WriteLine($"{DateTime.Now}\t {Status.BlockCountList.Max(p => p.BlockCount)}"); })); }