public void Add(IPlayer entity) { using (var db = new LiteDatabase(_filePath)) { var players = db.GetCollection <TexasHoldemPlayer>("players"); TexasHoldemPlayer player = entity as TexasHoldemPlayer; players.Insert(player); } }
private void CheckForNextState() { Log.debug("Twitch Game: checking round " + controller.game.round.ToString()); switch (controller.game.round) { case Games.TexasHoldem <TwitchUser> .Round.PreFlop: // Do nothing break; case Games.TexasHoldem <TwitchUser> .Round.Flop: if (controller.SetState(this, typeof(HoldemStatePlayFlop))) { timer.Stop(); return; } break; case Games.TexasHoldem <TwitchUser> .Round.Turn: if (controller.SetState(this, typeof(HoldemStatePlayTurn))) { timer.Stop(); return; } break; case Games.TexasHoldem <TwitchUser> .Round.River: if (controller.SetState(this, typeof(HoldemStatePlayRiver))) { timer.Stop(); return; } break; case Games.TexasHoldem <TwitchUser> .Round.GameOver: if (controller.SetState(this, typeof(HoldemStateEndOfGame))) { timer.Stop(); return; } break; default: Debug.Fail(); break; } if (controller.game.currentPlayer != null && controller.game.currentPlayer.idObject.id != lastKnownPlayer?.idObject.id) { Log.debug("Twitch Game: Player changed, up now is: " + controller.game.currentPlayer.idObject.name); lastKnownPlayer = controller.game.currentPlayer; PlayerChanged(); timer.Start(); } }
public void Setup() { mockPlayers = new IPlayer[2]; mockPlayers[0] = new TexasHoldemPlayer() { BitcoinAddress = "msPJhg9GPzMN6twknwmSQvrUKZbZnk51Tv" }; mockPlayers[1] = new TexasHoldemPlayer() { BitcoinAddress = "mhSW3EUNoVkD1ZQV1ZpnxdRMBjo648enyo" }; }
public HoldemStatePlay(TwitchHoldem controller) : base(controller) { AddCommand(controller.room, "call", CallCommand, "Call...", null, false, null, false); AddCommand(controller.room, "raise", RaiseCommand, "Raise...", null, false, null, false); AddCommand(controller.room, "check", CheckCommand, "Check...", null, false, null, false); AddCommand(controller.room, "fold", FoldCommand, "Fold...", null, false, null, false); AddCommand(controller.room, "bet", BetCommand, "Bet...", null, false, null, false); AddCommand(controller.room, "allin", AllInCommand, "Bet or Raise all in...", null, false, null, false); timer = new TimerSet(new TimeSpan[] { TimeSpan.FromSeconds(30), TimeSpan.FromSeconds(30), TimeSpan.FromSeconds(30) }, new Action[] { WarningTimer, WarningTimer, FinalTimer }); lastKnownPlayer = controller.game.currentPlayer; PlayerChanged(); timer.Start(); playersLookingToFold.Clear(); }
public PlayerRepository() { TexasHoldemPlayer alice = new BitPoker.Models.TexasHoldemPlayer() { BitcoinAddress = "msPJhg9GPzMN6twknwmSQvrUKZbZnk51Tv", //LastSeen = DateTime.UtcNow.AddSeconds(-5), IPAddress = "https://www.bitpoker.io/api/players/msPJhg9GPzMN6twknwmSQvrUKZbZnk51Tv", //Latency = new TimeSpan(0, 0, 0, 0, 200) }; TexasHoldemPlayer bob = new TexasHoldemPlayer() { BitcoinAddress = "mhSW3EUNoVkD1ZQV1ZpnxdRMBjo648enyo", //LastSeen = DateTime.UtcNow.AddSeconds(-1), IPAddress = "https://www.bitpoker.io/api/players/mhSW3EUNoVkD1ZQV1ZpnxdRMBjo648enyo", //Latency = new TimeSpan(0, 0, 0, 0, 200) }; _mocks.Add(alice); _mocks.Add(bob); }