示例#1
0
 private void GameOver()
 {
     Debug.LogWarning("GAME OVER");
     TetrominoBehaviour.ClearOccupiedMatrix();
     onGameOver?.Invoke();
     TetrominoBehaviour.endedMovement -= UpdateGameState;
 }
示例#2
0
 private void OnDisable()
 {
     TetrominoBehaviour.endedMovement -= UpdateGameState;
     TetrominoBehaviour.ClearOccupiedMatrix();
 }