示例#1
0
    public void GridUpdate(TetrisElement tetris)
    {
        for (int y = 0; y < height; y++)
        {
            for (int x = 0; x < width; x++)
            {
                if (grid[x, y] != null)
                {
                    if (grid[x, y].parent == tetris.transform)
                    {
                        grid[x, y] = null;
                    }
                }
            }
        }

        foreach (Transform element in tetris.transform)
        {
            Vector2 pos = vecRound(element.position);

            if (pos.y < height)
            {
                grid[(int)pos.x, (int)pos.y] = element;
            }
        }
    }
示例#2
0
    public bool IsOutOfGrid(TetrisElement tetris)
    {
        for (int x = 0; x < width; x++)
        {
            foreach (Transform el in tetris.transform)
            {
                Vector2 pos = vecRound(el.position);
                if (pos.y > height - 2)
                {
                    Debug.Log("true");
                    return(true);
                }
            }
        }
        Debug.Log("false");

        return(false);
    }