/// <summary> /// Creates and initializes members. /// </summary> private void MainForm_Load(object sender, System.EventArgs e) { gazeForm = new GazeForm(); // Retreive underlying references to ActiveX controls tetTrackStatus = (ITetTrackStatus)axTetTrackStatus.GetOcx(); tetCalibPlot = (ITetCalibPlot)axTetCalibPlot.GetOcx(); // Set up the calibration procedure object and it's events tetCalibProc = new TetCalibProcClass(); _ITetCalibProcEvents_Event tetCalibProcEvents = (_ITetCalibProcEvents_Event)tetCalibProc; tetCalibProcEvents.OnCalibrationEnd += new _ITetCalibProcEvents_OnCalibrationEndEventHandler(tetCalibProcEvents_OnCalibrationEnd); tetCalibProcEvents.OnKeyDown += new _ITetCalibProcEvents_OnKeyDownEventHandler(tetCalibProcEvents_OnKeyDown); // Set up the TET client object and it's events tetClient = new TetClientClass(); _ITetClientEvents_Event tetClientEvents = (_ITetClientEvents_Event)tetClient; tetClientEvents.OnTrackingStarted += new _ITetClientEvents_OnTrackingStartedEventHandler(tetClientEvents_OnTrackingStarted); tetClientEvents.OnTrackingStopped += new _ITetClientEvents_OnTrackingStoppedEventHandler(tetClientEvents_OnTrackingStopped); tetClientEvents.OnGazeData += new _ITetClientEvents_OnGazeDataEventHandler(tetClientEvents_OnGazeData); serviceBrowser = new TetServiceBrowserClass(); serviceBrowser.OnServiceAdded += new _ITetServiceBrowserEvents_OnServiceAddedEventHandler(serviceBrowser_OnServiceAdded); serviceBrowser.OnServiceUpdated += new _ITetServiceBrowserEvents_OnServiceUpdatedEventHandler(serviceBrowser_OnServiceUpdated); serviceBrowser.OnServiceRemoved += new _ITetServiceBrowserEvents_OnServiceRemovedEventHandler(serviceBrowser_OnServiceRemoved); serviceBrowser.Start(); }
TetClient tetClient; //Tobii Eye Tracking client #endregion public GazeAugmentedPuzzle() { InitializeComponent(); GazeAgumentedButton.DwellTimeDuration = 500; _numRows = 3; //default _numRows value //TETCOMP tetClient = new TetClientClass(); _ITetClientEvents_Event tetClientEvents = (_ITetClientEvents_Event)tetClient; tetClientEvents.OnGazeData += new _ITetClientEvents_OnGazeDataEventHandler(TetClientEvent_OnGazeData); #region INITIALIZE STATIC CANVASES AND HOSTINGPANEL //Main window canvas _hitCanvas = new Canvas(); _hitCanvas.Width = 1280; //1280 //in tobii _hitCanvas.Height = 1024; //1024 //in tobii //Canvas.SetLeft(_hitCanvas, 0); //Canvas.SetTop(_hitCanvas, 0); this.AddChild(_hitCanvas); _puzzleHostingPanel = new StackPanel(); _puzzleHostingPanel.Margin = new Thickness(100); Canvas.SetLeft(_puzzleHostingPanel, 200); Canvas.SetTop(_puzzleHostingPanel, 50); _hitCanvas.Children.Add(_puzzleHostingPanel); //gaze point timer gazePointTimer = new DispatcherTimer(); gazePointTimer.IsEnabled = true; gazePointTimer.Interval = new TimeSpan(0, 0, 0, 0, 100); gazePointTimer.Tick += new EventHandler(gazePointTimer_Tick); //Initialize the gazepoint array and set the initial capacity to 5 _gazePoint = new Point(); _smoothGazePoint = new Point(); //Mouse pointer text block tbMouse = new TextBlock(); tbMouse.Text = "0"; Canvas.SetTop(tbMouse, 0); Canvas.SetLeft(tbMouse, 0); _hitCanvas.Children.Add(tbMouse); //***********TRANSPARENT LAYER*************\\ _transCanvas = new Canvas(); _transCanvas.Background = Brushes.Transparent; _transCanvas.Width = _hitCanvas.Width; _transCanvas.Height = _hitCanvas.Height; Canvas.SetLeft(_transCanvas, 0); Canvas.SetTop(_transCanvas, 0); _hitCanvas.Children.Add(_transCanvas); #endregion }
private Size _puzzleSize; //Size of the puzzle #endregion Fields #region Constructors public GazeAugmentedPuzzle() { InitializeComponent(); GazeAgumentedButton.DwellTimeDuration = 500; _numRows = 3; //default _numRows value //TETCOMP tetClient = new TetClientClass(); _ITetClientEvents_Event tetClientEvents = (_ITetClientEvents_Event)tetClient; tetClientEvents.OnGazeData += new _ITetClientEvents_OnGazeDataEventHandler(TetClientEvent_OnGazeData); #region INITIALIZE STATIC CANVASES AND HOSTINGPANEL //Main window canvas _hitCanvas = new Canvas(); _hitCanvas.Width = 1280; //1280 //in tobii _hitCanvas.Height = 1024; //1024 //in tobii //Canvas.SetLeft(_hitCanvas, 0); //Canvas.SetTop(_hitCanvas, 0); this.AddChild(_hitCanvas); _puzzleHostingPanel = new StackPanel(); _puzzleHostingPanel.Margin = new Thickness(100); Canvas.SetLeft(_puzzleHostingPanel, 200); Canvas.SetTop(_puzzleHostingPanel, 50); _hitCanvas.Children.Add(_puzzleHostingPanel); //gaze point timer gazePointTimer = new DispatcherTimer(); gazePointTimer.IsEnabled = true; gazePointTimer.Interval = new TimeSpan(0, 0, 0, 0, 100); gazePointTimer.Tick += new EventHandler(gazePointTimer_Tick); //Initialize the gazepoint array and set the initial capacity to 5 _gazePoint = new Point(); _smoothGazePoint = new Point(); //Mouse pointer text block tbMouse = new TextBlock(); tbMouse.Text = "0"; Canvas.SetTop(tbMouse, 0); Canvas.SetLeft(tbMouse, 0); _hitCanvas.Children.Add(tbMouse); //***********TRANSPARENT LAYER*************\\ _transCanvas = new Canvas(); _transCanvas.Background = Brushes.Transparent; _transCanvas.Width = _hitCanvas.Width; _transCanvas.Height = _hitCanvas.Height; Canvas.SetLeft(_transCanvas,0); Canvas.SetTop(_transCanvas, 0); _hitCanvas.Children.Add(_transCanvas); #endregion }