示例#1
0
        public void DecoderStillWorksWhenReadingSlowFile(string original, bool high, int block)
        {
            original = Tools.FindFile($".corpus/{original}");

            var encoded = Path.GetTempFileName();
            var decoded = Path.GetTempFileName();

            try
            {
                TestedLZ4.Encode(original, encoded, high, block, Mem.K64);

                using (var source = LZ4Legacy.Decode(Tools.Slow(File.OpenRead(encoded))))
                    using (var target = File.Create(decoded))
                    {
                        var buffer = new byte[Mem.K64];
                        while (true)
                        {
                            var read = source.Read(buffer, 0, buffer.Length);
                            if (read == 0)
                            {
                                break;
                            }

                            target.Write(buffer, 0, read);
                        }
                    }

                Tools.SameFiles(original, decoded);
            }
            finally
            {
                File.Delete(encoded);
                File.Delete(decoded);
            }
        }
示例#2
0
        private static void TestEncoder(string original, int chunkSize, LZ4Settings settings)
        {
            original = Tools.FindFile(original);
            var encoded = Path.GetTempFileName();
            var decoded = Path.GetTempFileName();

            try
            {
                TestedLZ4.Encode(original, encoded, chunkSize, settings);
                ReferenceLZ4.Decode(encoded, decoded);
                Tools.SameFiles(original, decoded);
            }
            finally
            {
                File.Delete(encoded);
                File.Delete(decoded);
            }
        }
        private static void TestEncoder(string original, bool high, int block, int chunk)
        {
            original = Tools.FindFile(original);
            var encoded = Path.GetTempFileName();
            var decoded = Path.GetTempFileName();

            try
            {
                TestedLZ4.Encode(original, encoded, high, block, chunk);
                ReferenceLZ4.Decode(encoded, decoded, chunk);
                Tools.SameFiles(original, decoded);
            }
            finally
            {
                File.Delete(encoded);
                File.Delete(decoded);
            }
        }
        private static void TestRoundtrip(string fileName, int chunkSize, LZ4Settings settings)
        {
            var original = Tools.FindFile(fileName);
            var encoded  = Path.GetTempFileName();
            var decoded  = Path.GetTempFileName();

            try
            {
                TestedLZ4.Encode(original, encoded, chunkSize, settings);
                TestedLZ4.Decode(encoded, decoded, chunkSize);
                Tools.SameFiles(original, decoded);
            }
            finally
            {
                File.Delete(encoded);
                File.Delete(decoded);
            }
        }