private TestDrawableControlPoint createDrawablePoint(TestPlayfield playfield, double t) { var obj = new TestDrawableControlPoint(playfield.Direction, t); setAnchor(obj, playfield); return(obj); }
public void Setup() => Schedule(() => { reset(); if (eventBuffer != null) { eventBuffer.HitObjectUsageBegan -= onHitObjectUsageBegan; eventBuffer.HitObjectUsageFinished -= onHitObjectUsageFinished; eventBuffer.HitObjectUsageTransferred -= onHitObjectUsageTransferred; } var topPlayfield = new TestPlayfield(); topPlayfield.AddNested(playfield1 = new TestPlayfield()); topPlayfield.AddNested(playfield2 = new TestPlayfield()); eventBuffer = new HitObjectUsageEventBuffer(topPlayfield); eventBuffer.HitObjectUsageBegan += onHitObjectUsageBegan; eventBuffer.HitObjectUsageFinished += onHitObjectUsageFinished; eventBuffer.HitObjectUsageTransferred += onHitObjectUsageTransferred; Children = new Drawable[] { topPlayfield, intermediateDrawable = new TestDrawable(), }; });
public TestCaseScrollingHitObjects() { Add(new GridContainer { RelativeSizeAxes = Axes.Both, Content = new[] { new Drawable[] { scrollContainers[0] = new ScrollingTestContainer(ScrollingDirection.Up) { RelativeSizeAxes = Axes.Both, Child = playfields[0] = new TestPlayfield() }, scrollContainers[1] = new ScrollingTestContainer(ScrollingDirection.Up) { RelativeSizeAxes = Axes.Both, Child = playfields[1] = new TestPlayfield() }, }, new Drawable[] { scrollContainers[2] = new ScrollingTestContainer(ScrollingDirection.Up) { RelativeSizeAxes = Axes.Both, Child = playfields[2] = new TestPlayfield() }, scrollContainers[3] = new ScrollingTestContainer(ScrollingDirection.Up) { RelativeSizeAxes = Axes.Both, Child = playfields[3] = new TestPlayfield() } } } }); AddStep("Constant scroll", () => setScrollAlgorithm(ScrollVisualisationMethod.Constant)); AddStep("Overlapping scroll", () => setScrollAlgorithm(ScrollVisualisationMethod.Overlapping)); AddStep("Sequential scroll", () => setScrollAlgorithm(ScrollVisualisationMethod.Sequential)); AddSliderStep("Time range", 100, 10000, 5000, v => scrollContainers.ForEach(c => c.TimeRange = v)); AddStep("Add control point", () => addControlPoint(Time.Current + 5000)); }
public void Setup() => Schedule(() => { Child = new GridContainer { RelativeSizeAxes = Axes.Both, Content = new[] { new Drawable[] { scrollContainers[0] = new ScrollingTestContainer(ScrollingDirection.Up) { RelativeSizeAxes = Axes.Both, Child = playfields[0] = new TestPlayfield(), TimeRange = time_range }, scrollContainers[1] = new ScrollingTestContainer(ScrollingDirection.Down) { RelativeSizeAxes = Axes.Both, Child = playfields[1] = new TestPlayfield(), TimeRange = time_range }, }, new Drawable[] { scrollContainers[2] = new ScrollingTestContainer(ScrollingDirection.Left) { RelativeSizeAxes = Axes.Both, Child = playfields[2] = new TestPlayfield(), TimeRange = time_range }, scrollContainers[3] = new ScrollingTestContainer(ScrollingDirection.Right) { RelativeSizeAxes = Axes.Both, Child = playfields[3] = new TestPlayfield(), TimeRange = time_range } } } }; hitObjectSpawnDelegate?.Cancel(); });
public void Setup() => Schedule(() => { Child = new GridContainer { RelativeSizeAxes = Axes.Both, Content = new[] { new Drawable[] { scrollContainers[0] = new ScrollingTestContainer(ScrollingDirection.Up) { RelativeSizeAxes = Axes.Both, Child = playfields[0] = new TestPlayfield(), TimeRange = spawn_interval }, scrollContainers[1] = new ScrollingTestContainer(ScrollingDirection.Down) { RelativeSizeAxes = Axes.Both, Child = playfields[1] = new TestPlayfield(), TimeRange = spawn_interval }, }, new Drawable[] { scrollContainers[2] = new ScrollingTestContainer(ScrollingDirection.Left) { RelativeSizeAxes = Axes.Both, Child = playfields[2] = new TestPlayfield(), TimeRange = spawn_interval }, scrollContainers[3] = new ScrollingTestContainer(ScrollingDirection.Right) { RelativeSizeAxes = Axes.Both, Child = playfields[3] = new TestPlayfield(), TimeRange = spawn_interval } } } }; setUpHitObjects(); });
private void setAnchor(DrawableHitObject obj, TestPlayfield playfield) { switch (playfield.Direction) { case ScrollingDirection.Up: obj.Anchor = Anchor.TopCentre; break; case ScrollingDirection.Down: obj.Anchor = Anchor.BottomCentre; break; case ScrollingDirection.Left: obj.Anchor = Anchor.CentreLeft; break; case ScrollingDirection.Right: obj.Anchor = Anchor.CentreRight; break; } }
public TestCaseScrollingHitObjects() { Add(new GridContainer { RelativeSizeAxes = Axes.Both, Content = new[] { new Drawable[] { playfields[0] = new TestPlayfield(ScrollingDirection.Up), playfields[1] = new TestPlayfield(ScrollingDirection.Down) }, new Drawable[] { playfields[2] = new TestPlayfield(ScrollingDirection.Left), playfields[3] = new TestPlayfield(ScrollingDirection.Right) } } }); AddSliderStep("Time range", 100, 10000, 5000, v => playfields.ForEach(p => p.VisibleTimeRange.Value = v)); AddStep("Add control point", () => addControlPoint(Time.Current + 5000)); }