public void MultiplyFunction_Blender <TPixel>(TestPixel <TPixel> back, TestPixel <TPixel> source, float amount, TestPixel <TPixel> expected)
            where TPixel : struct, IPixel <TPixel>
        {
            TPixel actual = new DefaultPixelBlenders <TPixel> .Multiply().Blend(back, source, amount);

            VectorAssert.Equal(expected, actual, 2);
        }
示例#2
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        public void AddFunction <TPixel>(TestPixel <TPixel> back, TestPixel <TPixel> source, float amount, TestPixel <TPixel> expected)
            where TPixel : unmanaged, IPixel <TPixel>
        {
            TPixel actual = PorterDuffFunctions.AddSrcOver(back.AsPixel(), source.AsPixel(), amount);

            VectorAssert.Equal(expected.AsPixel(), actual, 2);
        }
        public void NormalBlendFunction_Blender_Bulk <TPixel>(TestPixel <TPixel> back, TestPixel <TPixel> source, float amount, TestPixel <TPixel> expected)
            where TPixel : struct, IPixel <TPixel>
        {
            Span <TPixel> dest = new Span <TPixel>(new TPixel[1]);

            new DefaultPixelBlenders <TPixel> .Normal().Blend(this.MemoryManager, dest, back.AsSpan(), source.AsSpan(), AsSpan(amount));

            VectorAssert.Equal(expected, dest[0], 2);
        }
        public void MultiplyFunction <TPixel>(TestPixel <TPixel> back, TestPixel <TPixel> source, float amount, TestPixel <TPixel> expected)
            where TPixel : struct, IPixel <TPixel>
        {
            TPixel actual = PorterDuffFunctions.Multiply((TPixel)back, source, amount);

            VectorAssert.Equal(expected, actual, 2);
        }
        public void HardLightFunction <TPixel>(TestPixel <TPixel> back, TestPixel <TPixel> source, float amount, TestPixel <TPixel> expected)
            where TPixel : struct, IPixel <TPixel>
        {
            TPixel actual = PorterDuffFunctions <TPixel> .HardLightFunction(back, source, amount);

            VectorAssert.Equal(expected, actual, 2);
        }
        public void MultiplyFunction_Blender_Bulk <TPixel>(TestPixel <TPixel> back, TestPixel <TPixel> source, float amount, TestPixel <TPixel> expected)
            where TPixel : struct, IPixel <TPixel>
        {
            Span <TPixel> dest = new Span <TPixel>(new TPixel[1]);

            new DefaultMultiplyPixelBlender <TPixel>().Blend(dest, back.AsSpan(), source.AsSpan(), AsSpan(amount));
            VectorAssert.Equal(expected, dest[0], 2);
        }
示例#7
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        public void MultiplyFunctionBlenderBulk <TPixel>(TestPixel <TPixel> back, TestPixel <TPixel> source, float amount, TestPixel <TPixel> expected)
            where TPixel : struct, IPixel <TPixel>
        {
            var dest = new Span <TPixel>(new TPixel[1]);

            new DefaultPixelBlenders <TPixel> .MultiplySrcOver().Blend(this.Configuration, dest, back.AsSpan(), source.AsSpan(), AsSpan(amount));

            VectorAssert.Equal(expected, dest[0], 2);
        }
示例#8
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        public void HardLightFunctionBlender <TPixel>(TestPixel <TPixel> back, TestPixel <TPixel> source, float amount, TestPixel <TPixel> expected)
            where TPixel : struct, IPixel <TPixel>
        {
            TPixel actual = new DefaultPixelBlenders <TPixel> .HardLightSrcOver().Blend(back, source, amount);

            VectorAssert.Equal(expected, actual, 2);
        }
示例#9
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        public void NormalBlendFunction <TPixel>(TestPixel <TPixel> back, TestPixel <TPixel> source, float amount, TestPixel <TPixel> expected)
            where TPixel : struct, IPixel <TPixel>
        {
            TPixel actual = PorterDuffFunctions.NormalSrcOver((TPixel)(TPixel)back, source, amount);

            VectorAssert.Equal(expected, actual, 2);
        }
        public void MultiplyFunctionBlender <TPixel>(TestPixel <TPixel> back, TestPixel <TPixel> source, float amount, TestPixel <TPixel> expected)
            where TPixel : unmanaged, IPixel <TPixel>
        {
            TPixel actual = new DefaultPixelBlenders <TPixel> .MultiplySrcOver().Blend(back.AsPixel(), source.AsPixel(), amount);

            VectorAssert.Equal(expected.AsPixel(), actual, 2);
        }
        public void HardLightFunctionBlenderBulk <TPixel>(TestPixel <TPixel> back, TestPixel <TPixel> source, float amount, TestPixel <TPixel> expected)
            where TPixel : unmanaged, IPixel <TPixel>
        {
            var dest = new Span <TPixel>(new TPixel[1]);

            new DefaultPixelBlenders <TPixel> .HardLightSrcOver().Blend(this.Configuration, dest, back.AsSpan(), source.AsSpan(), AsSpan(amount));

            VectorAssert.Equal(expected.AsPixel(), dest[0], 2);
        }