示例#1
0
 /// <summary>
 /// 碰撞后拖尾消失
 /// </summary>
 private void OnCollisionEnter2D(Collision2D collision)
 {
     isSkill = false;
     m_Trail.TrailsClear();
     if (collision.gameObject.tag == "Enemy")
     {
         Hurt();
     }
 }