示例#1
0
 // Start is called before the first frame update
 void Start()
 {
     charge = GetComponentInParent <TestDeviceLogic>();
 }
示例#2
0
 // Start is called before the first frame update
 void Start()
 {
     charge   = GetComponentInChildren <TestDeviceLogic>();
     myTarget = GameObject.FindGameObjectWithTag("Orb");
 }