internal void GivenMessage_WhichIsInvalidForThisPort_RespondsWithMessageRejected() { // Arrange var server = new MessageServerFacade( this.container, this.messagingAdapter, this.compressor, EncryptionSettings.None(), this.testRequestAddress, this.testResponseAddress); server.Start().Wait(); var dealer = new TestDealer( this.container, this.headerSerializer, this.requestSerializer, this.responseSerializer, this.compressor, EncryptionSettings.None(), this.testRequestAddress, this.testResponseAddress); dealer.Start().Wait(); // Act dealer.SendRaw( Encoding.UTF8.GetBytes("WOW"), BitConverter.GetBytes(3), Encoding.UTF8.GetBytes("Payload")); var response = dealer.Receive(); // Assert Assert.Equal(typeof(MessageRejected), response.Type); Assert.Equal(1, server.ReceivedCount); Assert.Equal(1, server.SentCount); // Tear Down dealer.Stop().Wait(); server.Stop().Wait(); dealer.Dispose(); server.Dispose(); }
internal void GivenMessage_WhichHasIncorrectFrameCount_RespondsWithMessageRejected() { // Arrange var server = new MessageServerFacade( this.container, this.messagingAdapter, this.compressor, EncryptionSettings.None(), this.testRequestAddress, this.testResponseAddress); server.Start().Wait(); var dealer = new TestDealer( this.container, this.headerSerializer, this.requestSerializer, this.responseSerializer, this.compressor, EncryptionSettings.None(), this.testRequestAddress, this.testResponseAddress); dealer.Start().Wait(); // Act dealer.SendRaw(new byte[] { }); var response = dealer.Receive(); // Assert Assert.Equal(typeof(MessageRejected), response.Type); Assert.Equal(1, server.ReceivedCount); Assert.Equal(1, server.SentCount); // Tear Down dealer.Stop().Wait(); server.Stop().Wait(); dealer.Dispose(); server.Dispose(); }