/// <summary> /// Create the template output /// </summary> public virtual string TransformText() { #line 7 "E:\BME\MSc\2.felev\onlab2\code-generation\RunTimeGenerator\Animal.tt" var creator = new TestDataCreator(); var world = creator.CreatWorld(); #line default #line hidden this.Write(@"//------------------------------------------------------------------------------ // <auto-generated> // This code was generated from a template. // // Manual changes to this file may cause unexpected behavior in your application. // Manual changes to this file will be overwritten if the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ namespace CodeGeneration.GenerationResult.T4.RunTime { "); #line 21 "E:\BME\MSc\2.felev\onlab2\code-generation\RunTimeGenerator\Animal.tt" foreach (var animal in world.Animals) { #line default #line hidden this.Write(" public class "); #line 25 "E:\BME\MSc\2.felev\onlab2\code-generation\RunTimeGenerator\Animal.tt" this.Write(this.ToStringHelper.ToStringWithCulture(animal.Name)); #line default #line hidden this.Write("\r\n {\r\n }\r\n"); #line 28 "E:\BME\MSc\2.felev\onlab2\code-generation\RunTimeGenerator\Animal.tt" } #line default #line hidden this.Write("}"); return(this.GenerationEnvironment.ToString()); }