private void Start() { if (GameObject.FindGameObjectWithTag("Connection")) { con = GameObject.FindGameObjectWithTag("Connection").GetComponent <TestClientConnection>(); } }
void Start() { pathvalue = GetComponent <AgentData>(); Identify = GetComponent <SphereCaster>(); agent = GetComponent <NavMeshAgent>(); anim = GetComponent <Animator>(); enemy = GetComponent <EnemyMovement>(); Timer = 20; InvokeRepeating("Idle", 1f, Random.Range(30f, 60f)); test = GameObject.FindWithTag("Connection").GetComponent <TestClientConnection>(); thisRend = GetComponent <Renderer>(); }