private void DisplayDragConstraints() { if (hullConstraintParent != null) { List <Vector3> points = TestAlgorithmsHelpMethods.GetPointsFromParent(hullConstraintParent); TestAlgorithmsHelpMethods.DisplayConnectedPoints(points, Color.white, true); } if (holeConstraintParents != null) { foreach (Transform holeParent in holeConstraintParents) { List <Vector3> points = TestAlgorithmsHelpMethods.GetPointsFromParent(holeParent); TestAlgorithmsHelpMethods.DisplayConnectedPoints(points, Color.white, true); } } }