public ClientConnection(Socket socket, int slot) : base(socket) { //var buf = NetMessage.buffer[id]; //socket.SendBufferSize = 128000; connectedAt = time.Elapsed; if (slot >= 0) AssignSlot (slot); socket.LingerState = new LingerOption (true, 10); var ctx = new Terraria_Server.Plugins.HookContext { Connection = this, }; var args = new Terraria_Server.Plugins.HookArgs.NewConnection (); Terraria_Server.Plugins.HookPoints.NewConnection.Invoke (ref ctx, ref args); if (ctx.CheckForKick ()) return; lock (All) { indexInAll = All.Count; All.Add (this); } StartReceiving (new byte [4192]); }
public ClientConnection(Socket socket, int slot) : base(socket) { //var buf = NetMessage.buffer[id]; //socket.SendBufferSize = 128000; connectedAt = time.Elapsed; if (slot >= 0) { AssignSlot(slot); } socket.LingerState = new LingerOption(true, 10); var ctx = new Terraria_Server.Plugins.HookContext { Connection = this, }; var args = new Terraria_Server.Plugins.HookArgs.NewConnection(); Terraria_Server.Plugins.HookPoints.NewConnection.Invoke(ref ctx, ref args); if (ctx.CheckForKick()) { return; } lock (All) { indexInAll = All.Count; All.Add(this); } StartReceiving(new byte [4192]); }