示例#1
0
    public override void Launch(EditMain _editmain)
    {
        base.Launch(_editmain);
        Util.FindIfNotSet(this, ref terrain);
        Util.FindIfNotSet(this, ref terrainRendering);
        Util.FindIfNotSet(this, ref undoStack);
        Util.FindIfNotSet(this, ref createTerrainPreview);

        editTerrainTool.Setup();

        terrainToolSettings = editMain.GetTerrainSidebar();
        terrainToolSettings.onModeChange      = SetMode;
        terrainToolSettings.onShapeChange     = SetShape;
        terrainToolSettings.onDirectionChange = SetDirection;

        terrainToolSettings.onEditCopy   = editTerrainTool.CopySelection;
        terrainToolSettings.onEditPaint  = editTerrainTool.PaintSelection;
        terrainToolSettings.onEditDelete = editTerrainTool.DeleteSelection;

        terrainToolSettings.RequestOpen();
        SetMode(terrainToolSettings.GetMode());
        SetShape(terrainToolSettings.GetBlockShape());
        SetDirection(terrainToolSettings.GetBlockDirection());

        createTerrainPreview.SetTint(editMain.GetAvatarTint());
        createToolRay.SetLocalRayOriginTransform(emissionAnchor);
        createToolRay.SetTint(editMain.GetAvatarTint());
        editMain.SetCameraFollowingActor(false);
        editMain.TryEscapeOutOfCameraView();

        RefreshPreviewVisibility();
    }
示例#2
0
    public void Setup()
    {
        Util.FindIfNotSet(this, ref hudManager);
        creationLibrary = Instantiate(creationLibraryPrefab, rectTransform);
        logicSidebar    = Instantiate(logicPrefab, rectTransform);
        terrainSidebar  = Instantiate(terrainToolSettingsPrefab, rectTransform);

        creationLibrary.Setup(this);
        logicSidebar.Setup(this);
        terrainSidebar.Setup(this);
    }