public void SetQuality(TerrainQuality quality) { switch (quality) { case TerrainQuality.HighPoly: { terrain.drawHeightmap = true; terrain.drawTreesAndFoliage = true; if (lowPolyTerrain != null) { lowPolyTerrain.SetActive(false); } break; } case TerrainQuality.LowPoly: { terrain.drawHeightmap = false; terrain.drawTreesAndFoliage = false; if (lowPolyTerrain != null) { lowPolyTerrain.SetActive(true); } break; } } this.quality = quality; }
internal override void InternalDeserialize(NetIncomingMessage lidgrenMsg) { base.InternalDeserialize(lidgrenMsg); WarpMode = (WarpMode)lidgrenMsg.ReadInt32(); GameMode = (GameMode)lidgrenMsg.ReadInt32(); TerrainQuality = (TerrainQuality)lidgrenMsg.ReadInt32(); AllowCheats = lidgrenMsg.ReadBoolean(); AllowAdmin = lidgrenMsg.ReadBoolean(); AllowSackKerbals = lidgrenMsg.ReadBoolean(); MaxNumberOfAsteroids = lidgrenMsg.ReadInt32(); ConsoleIdentifier = lidgrenMsg.ReadString(); GameDifficulty = (GameDifficulty)lidgrenMsg.ReadInt32(); SafetyBubbleDistance = lidgrenMsg.ReadFloat(); VesselUpdatesMsInterval = lidgrenMsg.ReadInt32(); SecondaryVesselUpdatesMsInterval = lidgrenMsg.ReadInt32(); AllowOtherLaunchSites = lidgrenMsg.ReadBoolean(); AllowStockVessels = lidgrenMsg.ReadBoolean(); CanRevert = lidgrenMsg.ReadBoolean(); AutoHireCrews = lidgrenMsg.ReadBoolean(); BypassEntryPurchaseAfterResearch = lidgrenMsg.ReadBoolean(); IndestructibleFacilities = lidgrenMsg.ReadBoolean(); MissingCrewsRespawn = lidgrenMsg.ReadBoolean(); ReentryHeatScale = lidgrenMsg.ReadFloat(); ResourceAbundance = lidgrenMsg.ReadFloat(); FundsGainMultiplier = lidgrenMsg.ReadFloat(); FundsLossMultiplier = lidgrenMsg.ReadFloat(); RepGainMultiplier = lidgrenMsg.ReadFloat(); RepLossMultiplier = lidgrenMsg.ReadFloat(); RepLossDeclined = lidgrenMsg.ReadFloat(); ScienceGainMultiplier = lidgrenMsg.ReadFloat(); StartingFunds = lidgrenMsg.ReadFloat(); StartingReputation = lidgrenMsg.ReadFloat(); StartingScience = lidgrenMsg.ReadFloat(); RespawnTimer = lidgrenMsg.ReadFloat(); EnableCommNet = lidgrenMsg.ReadBoolean(); EnableKerbalExperience = lidgrenMsg.ReadBoolean(); ImmediateLevelUp = lidgrenMsg.ReadBoolean(); ResourceTransferObeyCrossfeed = lidgrenMsg.ReadBoolean(); BuildingImpactDamageMult = lidgrenMsg.ReadFloat(); PartUpgradesInCareerAndSandbox = lidgrenMsg.ReadBoolean(); RequireSignalForControl = lidgrenMsg.ReadBoolean(); DsnModifier = lidgrenMsg.ReadFloat(); RangeModifier = lidgrenMsg.ReadFloat(); OcclusionMultiplierVac = lidgrenMsg.ReadFloat(); OcclusionMultiplierAtm = lidgrenMsg.ReadFloat(); EnableGroundStations = lidgrenMsg.ReadBoolean(); PlasmaBlackout = lidgrenMsg.ReadBoolean(); ActionGroupsAlways = lidgrenMsg.ReadBoolean(); GKerbalLimits = lidgrenMsg.ReadBoolean(); GPartLimits = lidgrenMsg.ReadBoolean(); PressurePartLimits = lidgrenMsg.ReadBoolean(); KerbalGToleranceMult = lidgrenMsg.ReadFloat(); AllowNegativeCurrency = lidgrenMsg.ReadBoolean(); MinScreenshotIntervalMs = lidgrenMsg.ReadInt32(); MaxScreenshotWidth = lidgrenMsg.ReadInt32(); MaxScreenshotHeight = lidgrenMsg.ReadInt32(); MinCraftLibraryRequestIntervalMs = lidgrenMsg.ReadInt32(); PrintMotdInChat = lidgrenMsg.ReadBoolean(); }