private void colorPickerLauncher3_SelectedColorChanged(object sender, EventArgs e) { Color col = colorPickerLauncher3.SelectedColor; TerrainGlobals.getRender().mCursorColorTint.X = col.R / 255.0f; TerrainGlobals.getRender().mCursorColorTint.Y = col.G / 255.0f; TerrainGlobals.getRender().mCursorColorTint.Z = col.B / 255.0f; TerrainGlobals.getRender().mCursorColorTint.W = 1; }