示例#1
0
        public void DrawWidgets(NRenderPrimitiveDrawInterface PDI)
        {
            if (m_command == EditorCommand.TerrainMode)
            {
                TerrainEd.DrawWidgets(PDI);
            }
            else if (m_command == EditorCommand.NavigateMapMode)
            {
                if (NavigateMapEd != null)
                {
                    NavigateMapEd.DrawWidgets(PDI);
                }
            }

            ActorEd.DrawWidgets(PDI);
        }
示例#2
0
 private void OnEnable()
 {
     terrainEditor = (TerrainEd)target;
     VertexHandleUtility.Initialize();
 }