public bool Spell_C__HandleTerrainClickHandler(ref TerrainClick tc) { TerrainClick _tc = tc; return(commandQueue.Submit <bool>((() => Spell_C__HandleTerrainClick(ref _tc)))); }
public bool Spell_C__HandleTerrainClick([In] ref TerrainClick tc) => Spell_C__HandleTerrainClickEvent?.Invoke(ref tc) ?? false;