public TerrainComponent(TerrainCMPType type) { this.type = type; }
public static bool HasComponent(this ICell self, TerrainCMPType type) { return(self.components.Any(x => x.type == type)); }
public TerrainComponent(TerrainCMPType type) { this.type = type; }
public static bool HasComponent(this ICell self, TerrainCMPType type) { return(self.components.Any(x => x.type == type)); }