示例#1
0
    public void loadMap()
    {
        Dictionary <Vector2, float> terraforms = GameObject.Find("TerraformController").GetComponent <DropTerraform>().terraforms;

        terraforms.Clear();

        string text = SaveAndLoadManager.getInstance().loadText(key);

        string[] lines = text.Split('\n');

        Regex terraformSegment = new Regex(@"\d+,\d+\/\d+");

        foreach (string line in lines)
        {
            //Has Block
            if (terraformSegment.IsMatch(line))
            {
                Vector2 position = Vector2.zero;

                position.x = int.Parse(line.Substring(0, line.IndexOf(',')));
                string rest = line.Substring(line.IndexOf(',') + 1);
                position.y = int.Parse(rest.Substring(0, rest.IndexOf('/')));
                rest       = rest.Substring(rest.IndexOf('/') + 1);
                float height = float.Parse(rest);
                terraforms.Add(position, height);
            }
        }
        TerraformRenderer.RenderAll(terraforms);
    }
示例#2
0
 void Start()
 {
     eventSys              = EventSystem.current;
     terraforms            = new Dictionary <Vector2, float>();
     terraformPutThisClick = new List <List <KeyValuePair <Vector2, float> > >();
     TerraformRenderer.RenderAll(terraforms);
     seed     = new System.Random().Next(9000) + 1000;
     guidance = GameObject.Find("TerraformGuider");
 }
示例#3
0
    void Update()
    {
        if (Input.GetKeyDown(KeyCode.Z))
        {
            if (terraformPutThisClick.Count > 0)
            {
                for (int i = 0; i < terraformPutThisClick[0].Count; i++)
                {
                }
                terraformPutThisClick.RemoveAt(0);
                TerraformRenderer.RenderAll(terraforms);
            }
            return;
        }

        if (eventSys.IsPointerOverGameObject())
        {
            return;
        }

        if (Input.GetMouseButtonDown(0))
        {
            if (terraformPutThisClick.Count >= 10)
            {
                terraformPutThisClick.RemoveAt(9);
            }

            terraformPutThisClick.Insert(0, new List <KeyValuePair <Vector2, float> >());
        }


        Ray        cameraRay = Camera.main.ScreenPointToRay(Input.mousePosition);
        RaycastHit floorHit;
        float      camRayLength = 300f;

        if (Physics.Raycast(cameraRay, out floorHit, camRayLength, LayerMask.GetMask("Floor")))
        {
            Vector3 a = floorHit.point;

            guidance.transform.position = a + Vector3.up * 100;
            Projector projector = guidance.GetComponent <Projector>();
            projector.orthographicSize = (float)diameter / 2;
            TerraformController tfc = TerraformController.getInstance();

            if (tfc.tool == TerraformController.SMOOTH || tfc.tool == TerraformController.AUTO || tfc.tool == TerraformController.RESET)
            {
                projector.material.SetTexture("_ShadowTex", square);
            }
            else
            {
                projector.material.SetTexture("_ShadowTex", circle);
            }

            //Bugfix for dragging from UI to game.
            if (terraformPutThisClick == null || terraformPutThisClick.Count == 0)
            {
                return;
            }

            if (Input.GetMouseButton(0))
            {
                for (int i = 0; i < diameter; i++)
                {
                    for (int j = 0; j < diameter; j++)
                    {
                        Vector2 b = new Vector2();

                        b.x = (int)(a.x) - Mathf.Round(diameter / 2f) + i;
                        b.y = (int)(a.z) - Mathf.Round(diameter / 2f) + j;
                        if (blockIsInsideBounds(b))
                        {
                            Vector2 a2     = new Vector2(a.x, a.z);
                            float   height = CalculateNewHeight(new Vector2((int)b.x, (int)b.y), diameter, Vector2.Distance(a2, b), strength);
                            height = Mathf.Clamp(height, 1, ChunkMap.SizeY);

                            KeyValuePair <Vector2, float> kvp = new KeyValuePair <Vector2, float>(new Vector2((int)b.x, (int)b.y), height);


                            if (terraforms.ContainsKey(kvp.Key))
                            {
                                terraforms[kvp.Key] = kvp.Value;
                            }
                            else
                            {
                                terraforms.Add(kvp.Key, kvp.Value);
                            }
                            terraformPutThisClick[0].Add(kvp);
                        }
                    }
                }

                TerraformRenderer.RenderAll(terraforms);
            }
        }
    }