protected override JobHandle StartGeneration(JobHandle dependOn) { if (sourceType == SourceType.FromTheme) { return(deferred ? deferredHandler.ScheduleDeferredJobs(SourceMeshData, Temps, dependOn) : immediateHandler.ScheduleImmediateJobs(SourceMeshData, Temps, dependOn)); } else if (sourceType == SourceType.FromMeshFilters) { MeshCache meshCache; NativeArray <DataInstance> dataInstances; MeshCache.CreateCombinationData(meshFilters, out meshCache, Allocator.TempJob, out dataInstances, Allocator.TempJob); Temps.Add(meshCache); Temps.Add(dataInstances); immediateHandler = new Immediate(dataInstances); return(immediateHandler.ScheduleImmediateJobs(meshCache.MeshData, Temps, dependOn)); } else if (sourceType == SourceType.FromMeshesAndMatrices) { MeshCache meshCache; NativeArray <DataInstance> dataInstances; MeshCache.CreateCombinationData(meshes, matrices, out meshCache, Allocator.TempJob, out dataInstances, Allocator.TempJob); Temps.Add(meshCache); Temps.Add(dataInstances); immediateHandler = new Immediate(dataInstances); return(immediateHandler.ScheduleImmediateJobs(meshCache.MeshData, Temps, dependOn)); } return(dependOn); }
public void AddNewTemp() { var temp = model.AddNewTemp(SelectedPickableTemp); var newModel = new FanControllerTempViewModel(temp, model); Temps.Add(newModel); SelectedTemp = newModel; SelectedPickableTemp = null; UpdatePickableTemps(); }
private void TempEntity(QTempEntityMessage msg) { switch (msg.Type) { case TempEntityType.Lightning1: case TempEntityType.Lightning2: case TempEntityType.Lightning3: case TempEntityType.Unknown_13: Temps.Add(new Lightning(msg.Origin, msg.TraceEndpos)); break; case TempEntityType.Gunshot: case TempEntityType.Spike: case TempEntityType.SuperSpike: case TempEntityType.WizSpike: case TempEntityType.KnightSpike: Temps.Add(new Gunshot(msg.Origin)); break; } }
protected void AddTemp(System.IDisposable temp) { Temps.Add(temp); }
private void UpdateEntity(QUpdateEntityMessage msg) { Entity e; if (!Entities.ContainsKey(msg.Entity)) { e = new Entity() { Parent = this, Number = msg.Entity }; Entities[msg.Entity] = e; } else { e = Entities[msg.Entity]; } if (e.Model == "progs/player.mdl" || e.Model == "progs/eyes.mdl") { Temps.Add(new Footstep(e.Origin)); } if (msg.AnglesX.HasValue) { e.Angles.X = msg.AnglesX.Value; } if (msg.AnglesY.HasValue) { e.Angles.Y = msg.AnglesY.Value; } if (msg.AnglesZ.HasValue) { e.Angles.Z = msg.AnglesZ.Value; } if (msg.Colormap.HasValue) { e.Colormap = msg.Colormap.Value; } if (msg.Effects.HasValue) { e.Effects = msg.Effects.Value; } if (msg.Frame.HasValue) { e.Frame = msg.Frame.Value; } if (msg.ModelIndex.HasValue) { e.ModelIndex = msg.ModelIndex.Value; } if (msg.OriginX.HasValue) { e.Origin.X = msg.OriginX.Value; } if (msg.OriginY.HasValue) { e.Origin.Y = msg.OriginY.Value; } if (msg.OriginZ.HasValue) { e.Origin.Z = msg.OriginZ.Value; } if (msg.Skin.HasValue) { e.Skin = msg.Skin.Value; } }